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I got this error when building, can any one know how to fixed it?
This is i got after i run this command
./gradlew assemble
> Task :plugin:buildCMakeDebug[arm64-v8a] FAILED
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':plugin:buildCMakeDebug[arm64-v8a]'.
> com.android.ide.common.process.ProcessException: ninja: Entering directory `C:\Users\labhi\Documents\GodotProjects\godot_arcore\plugin\.cxx\Debug\4x6f3p33\arm64-v8a'
[1/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/arcore_wrapper.cpp.o
[2/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/plugin_jni.cpp.o
[3/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/background_renderer.cpp.o
FAILED: CMakeFiles/ARCorePlugin.dir/src/main/cpp/background_renderer.cpp.o
C:\Users\labhi\AppData\Local\Android\Sdk\ndk\23.2.8568313\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe --target=aarch64-none-linux-android24 --gcc-toolchain=C:/Users/labhi/AppData/Local/Android/Sdk/ndk/23.2.8568313/toolchains/llvm/prebuilt/windows-x86_64 --sysroot=C:/Users/labhi/AppData/Local/Android/Sdk/ndk/23.2.8568313/toolchains/llvm/prebuilt/windows-x86_64/sysroot -DARCorePlugin_EXPORTS -D_DEBUG -isystem C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/../godot-cpp/include -isystem C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/../godot-cpp/gen/include -isystem C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/../godot-cpp/gdextension -g -DANDROID -fdata-sections -ffunction-sections -funwind-tables -fstack-protector-strong -no-canonical-prefixes -D_FORTIFY_SOURCE=2 -Wformat -Werror=format-security -std=c++17 -Wall -fno-limit-debug-info -fPIC -fPIC -g -Wwrite-strings -Wchar-subscripts -Wcomment -Wdisabled-optimization -Wformat -Wformat=2 -Wformat-security -Wformat-y2k -Wimport -Winit-self -Winline -Winvalid-pch -Wlong-long -Wmissing-braces -Wmissing-format-attribute -Wmissing-include-dirs -Wmissing-noreturn -Wpacked -Wpointer-arith -Wredundant-decls -Wreturn-type -Wsequence-point -Wswitch -Wswitch-enum -Wtrigraphs -Wuninitialized -Wunknown-pragmas -Wunreachable-code -Wunused-label -Wunused-value -Wvariadic-macros -Wvolatile-register-var -Wno-error=attributes -fno-omit-frame-pointer -O0 -std=c++17 -MD -MT CMakeFiles/ARCorePlugin.dir/src/main/cpp/background_renderer.cpp.o -MF CMakeFiles\ARCorePlugin.dir\src\main\cpp\background_renderer.cpp.o.d -o CMakeFiles/ARCorePlugin.dir/src/main/cpp/background_renderer.cpp.o -c C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/src/main/cpp/background_renderer.cpp
C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/src/main/cpp/background_renderer.cpp:21:11: error: no member named 'set_name' in 'godot::CameraFeed'
m_feed->set_name("ARCore");
~~~~~~~~^
C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/src/main/cpp/background_renderer.cpp:38:11: error: no member named 'set_external' in 'godot::CameraFeed'
m_feed->set_external(p_width, p_height);
~~~~~~~~^
C:/Users/labhi/Documents/GodotProjects/godot_arcore/plugin/src/main/cpp/background_renderer.cpp:40:33: error: no member named 'get_texture_tex_id' in 'godot::CameraFeed'
m_camera_texture_id = m_feed->get_texture_tex_id(CameraServer::FEED_YCBCR_IMAGE);
~~~~~~~~^
3 errors generated.
[4/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/point_cloud_renderer.cpp.o
[5/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/instances_renderer.cpp.o
[6/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/plane_renderer.cpp.o
[7/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/arcore_interface.cpp.o
[8/9] Building CXX object CMakeFiles/ARCorePlugin.dir/src/main/cpp/register_types.cpp.o
ninja: build stopped: subcommand failed.
C++ build system [build] failed while executing:
@echo off
"C:\\Users\\labhi\\AppData\\Local\\Android\\Sdk\\cmake\\3.22.1\\bin\\ninja.exe" ^
-C ^
"C:\\Users\\labhi\\Documents\\GodotProjects\\godot_arcore\\plugin\\.cxx\\Debug\\4x6f3p33\\arm64-v8a" ^
ARCorePlugin
from C:\Users\labhi\Documents\GodotProjects\godot_arcore\plugin
* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.
> Get more help at https://help.gradle.org.
Deprecated Gradle features were used in this build, making it incompatible with Gradle 9.0.
You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
For more on this, please refer to https://docs.gradle.org/8.9/userguide/command_line_interface.html#sec:command_line_warnings in the Gradle documentation.
BUILD FAILED in 2m 49s
4 actionable tasks: 4 executed
PS C:\Users\labhi\Documents\GodotProjects\godot_arcore>
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