When buildables are close to 0 on health, damage from the las reduces the value in unexpected amounts. #230
Labels
accepted
issues that the core development team has accepted for inclusion
bug
buildable
specific to an existing or new buildable, and/or specific to buildables in general.
combat
related to damage, health, armor, weapons, death, and/or gibbing.
hud
swirl
Related to the swirl game mode
ui
related to menus and/or the HUD
view
Milestone
When buildables are close to 0 on health, damage from the las reduces the value in unexpected amounts. This occurs on Swirl mode, it may or may not happen on the other game modes too.
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