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When buildables are close to 0 on health, damage from the las reduces the value in unexpected amounts. #230

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dGr8LookinSparky opened this issue Jun 20, 2019 · 0 comments
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accepted issues that the core development team has accepted for inclusion bug buildable specific to an existing or new buildable, and/or specific to buildables in general. combat related to damage, health, armor, weapons, death, and/or gibbing. hud swirl Related to the swirl game mode ui related to menus and/or the HUD view

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@dGr8LookinSparky
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When buildables are close to 0 on health, damage from the las reduces the value in unexpected amounts. This occurs on Swirl mode, it may or may not happen on the other game modes too.

@dGr8LookinSparky dGr8LookinSparky added bug swirl Related to the swirl game mode buildable specific to an existing or new buildable, and/or specific to buildables in general. ui related to menus and/or the HUD accepted issues that the core development team has accepted for inclusion hud combat related to damage, health, armor, weapons, death, and/or gibbing. view labels Jun 20, 2019
@dGr8LookinSparky dGr8LookinSparky added this to the 1.3 pre-release milestone Jun 20, 2019
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Labels
accepted issues that the core development team has accepted for inclusion bug buildable specific to an existing or new buildable, and/or specific to buildables in general. combat related to damage, health, armor, weapons, death, and/or gibbing. hud swirl Related to the swirl game mode ui related to menus and/or the HUD view
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