Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GrowthCraft 4.2.2.1 does not generate villages in the main world with Growthcraft characteristic buildings such as vineyards. #385

Open
Chsier opened this issue Mar 17, 2023 · 2 comments

Comments

@Chsier
Copy link
Contributor

Chsier commented Mar 17, 2023

GrowthCraft 1.12.2-4.2.2.1 Community Edition does not generate villages in the main world with [growth craft] characteristic buildings such as vineyards.
In addition, the following are the MODs of my integration package:
image
And then my forge and optifine:
image
What's more,I have done a more detailed localization(zh_CN) of version 1.12.2. If you still need it, I can provide it to you free of charge.Perhaps you can use them for reference in a later version, hoping that this can help you

@Alatyami
Copy link
Member

Growthcraft for 1.12 doesn't generate any buildings in villages. We are more than happy to add your localization file into the mod. Unfortunately, though, with the changes that occurred in Forge we are not certain that the source code will even build anymore. If you post your lang file here, we can give it a try.

@Chsier
Copy link
Contributor Author

Chsier commented Mar 17, 2023

Growthcraft for 1.12 doesn't generate any buildings in villages. We are more than happy to add your localization file into the mod. Unfortunately, though, with the changes that occurred in Forge we are not certain that the source code will even build anymore. If you post your lang file here, we can give it a try.

Here they r :
https://github.com/Chsier/GrowthCraft-1.12.2-Lang-zh_CN.git
https://github.com/Chsier/GrowthCraft-1.12.2-Lang-zh_CN

and whats more, what should i do to obtain various items in the GC in the 1.12.2 survival mode

Doenerstyle added a commit that referenced this issue Feb 14, 2024
Localization provided by @Chsier in #385.

Co-Authored-By: Chsier <[email protected]>
@Doenerstyle Doenerstyle changed the title GrowthCraft 1.12.2-4.2.2.1 Community Edition does not generate villages in the main world with [growth craft] characteristic buildings such as vineyards. GrowthCraft 4.2.2.1 does not generate villages in the main world with Growthcraft characteristic buildings such as vineyards. Feb 14, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants