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Due to the line of code if(hasp_first_touch_state) return; // don't update sleep when first touch is still active in hasp.cpp long idle can never be reached if the backlight is turned completely off with short idle already.
To Reproduce
turn off backlight in short_idle.cmd and watch it never reach long-idle
Expected behavior
I guess the question is if that is expected behaviour, but I would think not? Long idle should still be reached if screen was turned off before.(In my peticular case I turn off backlight with short idle and trigger deep sleep on long idle in custom code)
The text was updated successfully, but these errors were encountered:
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Describe the bug
Due to the line of code
if(hasp_first_touch_state) return; // don't update sleep when first touch is still active
in hasp.cpp long idle can never be reached if the backlight is turned completely off with short idle already.To Reproduce
turn off backlight in short_idle.cmd and watch it never reach long-idle
Expected behavior
I guess the question is if that is expected behaviour, but I would think not? Long idle should still be reached if screen was turned off before.(In my peticular case I turn off backlight with short idle and trigger deep sleep on long idle in custom code)
The text was updated successfully, but these errors were encountered: