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Deploy static content to Pages #20: Commit e33fb84 pushed by Half-Shot
September 24, 2024 12:32 3m 2s main
September 24, 2024 12:32 3m 2s
Add game state and fireworks
.github/workflows/test.yml #27: Commit 938c80c pushed by Half-Shot
September 24, 2024 11:42 28s main
September 24, 2024 11:42 28s
Add game state and fireworks
Deploy static content to Pages #19: Commit 938c80c pushed by Half-Shot
September 24, 2024 11:42 31s main
September 24, 2024 11:42 31s
Fix rain falling through terrain
Deploy static content to Pages #18: Commit fc38a92 pushed by Half-Shot
September 24, 2024 00:05 34s main
September 24, 2024 00:05 34s
Fix rain falling through terrain
.github/workflows/test.yml #26: Commit fc38a92 pushed by Half-Shot
September 24, 2024 00:05 27s main
September 24, 2024 00:05 27s
move switch text so it's not blocking debug text
.github/workflows/test.yml #25: Commit b3afec5 pushed by Half-Shot
September 23, 2024 23:46 32s main
September 23, 2024 23:46 32s
move switch text so it's not blocking debug text
Deploy static content to Pages #17: Commit b3afec5 pushed by Half-Shot
September 23, 2024 23:46 35s main
September 23, 2024 23:46 35s
Add instructions
.github/workflows/test.yml #24: Commit cec36cf pushed by Half-Shot
September 23, 2024 23:45 27s main
September 23, 2024 23:45 27s
Add instructions
Deploy static content to Pages #16: Commit cec36cf pushed by Half-Shot
September 23, 2024 23:45 33s main
September 23, 2024 23:45 33s
fixup
Deploy static content to Pages #15: Commit 3401ab2 pushed by Half-Shot
September 23, 2024 23:43 36s main
September 23, 2024 23:43 36s
fixup
.github/workflows/test.yml #23: Commit 3401ab2 pushed by Half-Shot
September 23, 2024 23:43 27s main
September 23, 2024 23:43 27s
Add support for proximity mines.
Deploy static content to Pages #14: Commit aaaa686 pushed by Half-Shot
September 23, 2024 23:37 25s main
September 23, 2024 23:37 25s
Add support for proximity mines.
.github/workflows/test.yml #22: Commit aaaa686 pushed by Half-Shot
September 23, 2024 23:37 24s main
September 23, 2024 23:37 24s
save imports
Deploy static content to Pages #13: Commit e11838a pushed by Half-Shot
September 23, 2024 15:27 2m 55s main
September 23, 2024 15:27 2m 55s
save imports
.github/workflows/test.yml #21: Commit e11838a pushed by Half-Shot
September 23, 2024 15:27 27s main
September 23, 2024 15:27 27s
Use compat to get around wasm weirdness
Deploy static content to Pages #12: Commit 63c6064 pushed by Half-Shot
September 23, 2024 15:25 31s main
September 23, 2024 15:25 31s
Use compat to get around wasm weirdness
.github/workflows/test.yml #20: Commit 63c6064 pushed by Half-Shot
September 23, 2024 15:25 31s main
September 23, 2024 15:25 31s
Add test dummy
.github/workflows/test.yml #19: Commit 07833b5 pushed by Half-Shot
September 23, 2024 15:12 30s main
September 23, 2024 15:12 30s
Add test dummy
Deploy static content to Pages #11: Commit 07833b5 pushed by Half-Shot
September 23, 2024 15:12 3m 7s main
September 23, 2024 15:12 3m 7s
Add test dummy
.github/workflows/test.yml #18: Commit 07833b5 pushed by Half-Shot
September 23, 2024 15:12 31s hs/rapier
September 23, 2024 15:12 31s
Autoresize game window.
.github/workflows/test.yml #17: Commit bfbba6c pushed by Half-Shot
September 23, 2024 11:26 31s hs/rapier
September 23, 2024 11:26 31s
Basic rapier support with terrain and grenade
.github/workflows/test.yml #16: Commit a237d97 pushed by Half-Shot
September 22, 2024 23:08 27s hs/rapier
September 22, 2024 23:08 27s
Start to move to using RapierJS
.github/workflows/test.yml #15: Commit 65d1a4b pushed by Half-Shot
September 19, 2024 08:14 28s hs/rapier
September 19, 2024 08:14 28s
Big refactor to speed up body -> entity detection.
.github/workflows/test.yml #14: Commit 62e6f49 pushed by Half-Shot
September 16, 2024 16:38 27s main
September 16, 2024 16:38 27s
Big refactor to speed up body -> entity detection.
Deploy static content to Pages #10: Commit 62e6f49 pushed by Half-Shot
September 16, 2024 16:38 33s main
September 16, 2024 16:38 33s