beating dungeons in rando not setting time of day #3583
Replies: 4 comments
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I believe the Zelda escape cutscene is another one that sets time of day as it's always at night. |
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It'd be nice to have a list of all of them so we can double check which ones are broken. The way cutscenes are skipped are quite varied, so this will possibly not apply to every one of them. |
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I'm working on a list of all cutscenes that may or may not change the time of day. https://docs.google.com/spreadsheets/d/1Ec57GpZ6X5T25P5u_7z67M8Pdgx41YrzBj7bauvyX74/edit?usp=sharing
It's complete |
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added bug and feature tags because this is one of those "not having this feature feels like a bug" situations i also feel like it could be fun to have time of day setting toggleable (could have different routing depending on if you have the time of day from beating dungeons happening or not) |
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this was reported by meez on discord
i'm assuming the time of day is updated correctly in 64 rando but haven't looked into it
this is most likely caused by cutscene skips
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