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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="BaseballSim"
run/main_scene="res://Source/MainPortal/main_portal.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
boot_splash/show_image=false
boot_splash/image="res://Assets/Images/Logo1.png"
config/icon="res://Assets/Images/Logo1.png"
boot_splash/minimum_display_time=1250
[autoload]
Signals="*res://Source/Singletons/signals.gd"
CallableFunctions="*res://Source/Singletons/callable_functions.gd"
[display]
window/size/viewport_width=1920
window/size/viewport_height=1080
window/stretch/mode="canvas_items"
window/vsync/vsync_mode=0
[dotnet]
project/assembly_name="231231 Test"
[gui]
theme/custom_font="res://Assets/Fonts/BAHNSCHRIFT.TTF"