Skip to content

Filter item in GUI based on the language used in-game #68

@NuruddinPlays

Description

@NuruddinPlays

So I made a pack a while back which adds custom Malay-themed weapons and armors in the form of CIT:
https://modrinth.com/resourcepack/senjata-busana-melayu-cit
And in this pack I provided support for both Malay and English names, as seen in this item table

And because of that there is two options of the same item in the GUI (whether it is via the anvil or the creative mode tab) - one for each language. So I think it would be cool to have a option to filter the items displayed based on the language chosen in-game. For example when I choose Malay in-game, than the GUI would only display the items with the Malay names, and when I choose any non-Malay language, then it would only display the items with the English names. And considering that in my pack the CITs are split into 2 folders - one for each language - maybe this can make it easier to setup...

I knew about the issue with CITResewn not being happy when there is any unknown conditions in the properties file (#45), but I'm putting this here anyway in case this issue got fixed at some point

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions