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I tried to apply this method to outdoor point cloud scenes, and found that this method occupied too much memory and miou did not improve much. Is this method not suitable for large-scale outdoor scenes?
The text was updated successfully, but these errors were encountered:
Hi,
I didn't test it on this data, so I am not sure what the performance should be.
Regarding the memory consumption, indeed it may be high in the current implementation. But, I believe that it can be improved.
I tried to apply this method to outdoor point cloud scenes, and found that this method occupied too much memory and miou did not improve much. Is this method not suitable for large-scale outdoor scenes?
The text was updated successfully, but these errors were encountered: