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I have checked for similar bug reports and could not find any.
I have tested and confirmed that this is an issue in an official branded build.
Describe the bug
I am trying to make animation, parameter is all set up properly, but when trying to add keyframe, the "current-frame" pointer disappeared instead of adding the keyframe to the desired frame of the parameter.
While trying to add the keyframe with double click, it automatically add it on a position that was not desired ( ex. I move the parameter to be at 1.00, but when double clicking on the timeline, it automatically adds the keyframe as 0.84 )
Reproduction
Go to Edit Animation Mode
Add 1st keyframe of 1st parameter
Move frame pointer to next / previous frame
Add 2nd keyframe of the 1st parameter ( works as intended )
Add 1st keyframe of 2nd parameter ( works as intended )
Validations
Describe the bug
I am trying to make animation, parameter is all set up properly, but when trying to add keyframe, the "current-frame" pointer disappeared instead of adding the keyframe to the desired frame of the parameter.
While trying to add the keyframe with double click, it automatically add it on a position that was not desired ( ex. I move the parameter to be at 1.00, but when double clicking on the timeline, it automatically adds the keyframe as 0.84 )
Reproduction
System Architecture
x86_64
Operating System
Windows
Version
0.8.6
Logs
No response
Additional Context
Video of the bug
Youtube
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