From 3ac1e07b2c1b26fc84eb7871de51df9f579c7e88 Mon Sep 17 00:00:00 2001 From: Insane96 Date: Mon, 25 Jul 2022 08:02:18 +0200 Subject: [PATCH] 1.0.2 --- changelog.md | 2 +- gradle.properties | 2 +- .../com/insane96mcp/shieldsplus/setup/Client.java | 13 ------------- 3 files changed, 2 insertions(+), 15 deletions(-) diff --git a/changelog.md b/changelog.md index 02961ec..45089e7 100644 --- a/changelog.md +++ b/changelog.md @@ -1,6 +1,6 @@ # Changelog -## Upcoming +## 1.0.2 * Changed recipes to always require a wooden shield as base, instead of upgrading Wood>Stone>Iron>Diamond * Internal changes to make registering shields easier diff --git a/gradle.properties b/gradle.properties index 515ca99..63fc3f5 100644 --- a/gradle.properties +++ b/gradle.properties @@ -3,7 +3,7 @@ org.gradle.jvmargs=-Xmx3G org.gradle.daemon=false mc_version=1.18.2 -mod_version=1.0.1 +mod_version=1.0.2 lib_version=1.5.1 mixin_version=0.8.5 forge_version=40.1.60 \ No newline at end of file diff --git a/src/main/java/com/insane96mcp/shieldsplus/setup/Client.java b/src/main/java/com/insane96mcp/shieldsplus/setup/Client.java index cb7e131..b116f9c 100644 --- a/src/main/java/com/insane96mcp/shieldsplus/setup/Client.java +++ b/src/main/java/com/insane96mcp/shieldsplus/setup/Client.java @@ -20,23 +20,10 @@ public static void setup(final FMLClientSetupEvent event) { @SubscribeEvent public static void onStitch(TextureStitchEvent.Pre event) { - //TODO Check if I can loop the SPItems.SHIELDS to read all the textures from there= for (RegistryObject shieldItem : SPItems.SHIELDS) { event.addSprite(shieldItem.get().material.material.texture()); event.addSprite(shieldItem.get().material.noPatternMaterial.texture()); } - /*if (event.getAtlas().location().equals(InventoryMenu.BLOCK_ATLAS)) { - event.addSprite(SPShieldMaterials.WOODEN.material.texture()); - event.addSprite(SPShieldMaterials.WOODEN.noPatternMaterial.texture()); - event.addSprite(SPShieldMaterials.STONE.material.texture()); - event.addSprite(SPShieldMaterials.STONE.noPatternMaterial.texture()); - event.addSprite(SPShieldMaterials.GOLDEN.material.texture()); - event.addSprite(SPShieldMaterials.GOLDEN.noPatternMaterial.texture()); - event.addSprite(SPShieldMaterials.DIAMOND.material.texture()); - event.addSprite(SPShieldMaterials.DIAMOND.noPatternMaterial.texture()); - event.addSprite(SPShieldMaterials.NETHERITE.material.texture()); - event.addSprite(SPShieldMaterials.NETHERITE.noPatternMaterial.texture()); - }*/ } private static void initShields() {