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Shields' Blocked Damage
Alberto Del Villano edited this page Nov 25, 2023
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3 revisions
Blocked damage can be customized via data packs by changing Shield Definitions in the shield_definitions folder in the mods namespace.
blocked_damage
also works for other mods' shields.
Example: shieldsplus/shield_definitions/golden_shield.json
{
"blocked_damage": 100,
"blocking_ticks": 15,
"cooldown": 50
}
This makes Golden Shields block 100 damage, can be lifted for 0.75s and goes on cooldown for 2.5s
Blocked damage can be customized via data packs by creating a shield_definitions folder in the mods namespace and adding a simple json with the name of the item.
Example: shieldsplus/shield_definitions/golden_shield.json
{
"blocked_damage": 100
}
This makes Golden Shields block 100 damage