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Shields' Blocked Damage

Alberto Del Villano edited this page Nov 25, 2023 · 3 revisions

1.8.x

Blocked damage can be customized via data packs by changing Shield Definitions in the shield_definitions folder in the mods namespace.
blocked_damage also works for other mods' shields.

Example: shieldsplus/shield_definitions/golden_shield.json

{
    "blocked_damage": 100,
    "blocking_ticks": 15,
    "cooldown": 50
}

This makes Golden Shields block 100 damage, can be lifted for 0.75s and goes on cooldown for 2.5s

1.7.x

Blocked damage can be customized via data packs by creating a shield_definitions folder in the mods namespace and adding a simple json with the name of the item.

Example: shieldsplus/shield_definitions/golden_shield.json

{
    "blocked_damage": 100
}

This makes Golden Shields block 100 damage

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