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player reach distance scope issue in test #334

Description

@hrshtt
    instance.rcon_client.send_command(
        "/sc game.player.character.reach_distance = 1000; game.player.character.mining_reach_distance = 1000"
    )

it seems that this player property change is not scoped correctly and messes with downstream tests expectations.

FAILED tests/actions/test_elapsed_ticks.py::test_harvest_resource_elapsed_ticks_and_timing - Exception: Could not harvest. Nothing within reach to harvest

found via #333

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