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Handle min/max enemies bug for certain modes (Frenzy) #80

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Joe-Klauza opened this issue Oct 20, 2019 · 0 comments
Open

Handle min/max enemies bug for certain modes (Frenzy) #80

Joe-Klauza opened this issue Oct 20, 2019 · 0 comments
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enhancement New feature or request

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@Joe-Klauza
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In Frenzy (at least), the min/max enemies settings don't change the actual enemy count, but changing them via the RCON gamemodeproperty command apparently works. We should automatically send these commands to local servers on round change (detect via logs) to mitigate this bug.

@Joe-Klauza Joe-Klauza added the enhancement New feature or request label Oct 20, 2019
@Joe-Klauza Joe-Klauza self-assigned this Oct 20, 2019
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