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engine_test.go
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engine_test.go
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package cedar
import (
"context"
"testing"
)
func TestCedarEngine_IsAuthorized(t *testing.T) {
policy := `
permit(
principal == User::"alice",
action == Action::"update",
resource == Photo::"VacationPhoto94.jpg"
);
`
engine, err := NewCedarEngine(context.TODO())
if err != nil {
t.Fatal(err)
}
defer engine.Close(context.Background())
err = engine.SetEntitiesFromJson(context.Background(), "[]")
if err != nil {
t.Fatal(err)
}
err = engine.SetPolicies(context.Background(), policy)
if err != nil {
t.Fatal(err)
}
t.Run("is authorized must return allow", func(t *testing.T) {
isAuthorizedMustReturnAllow(t, engine, "User::\"alice\"", "Action::\"update\"", "Photo::\"VacationPhoto94.jpg\"")
})
t.Run("is authorized must return deny", func(t *testing.T) {
isAuthorizedMustReturnDeny(t, engine, "User::\"alice\"", "Action::\"update\"", "Photo::\"VacationPhoto95.jpg\"")
})
}
func isAuthorizedMustReturnAllow(t *testing.T, engine *CedarEngine, principal, action, resource string) {
res, err := engine.IsAuthorized(context.Background(), EvalRequest{
Principal: principal,
Action: action,
Resource: resource,
Context: "{}",
})
if err != nil {
t.Fatal(err)
}
if !res {
t.Fatal("expected Allow")
}
}
func isAuthorizedMustReturnDeny(t *testing.T, engine *CedarEngine, principal, action, resource string) {
res, err := engine.IsAuthorized(context.Background(), EvalRequest{
Principal: principal,
Action: action,
Resource: resource,
Context: "{}",
})
if err != nil {
t.Fatal(err)
}
if res {
t.Fatal("expected Deny")
}
}
func TestCedarEngine_EvalWithResponse(t *testing.T) {
policy := `
permit(
principal == User::"alice",
action == Action::"update",
resource == Photo::"VacationPhoto94.jpg"
);
`
engine, err := NewCedarEngine(context.Background())
if err != nil {
t.Fatal(err)
}
defer engine.Close(context.Background())
err = engine.SetEntitiesFromJson(context.Background(), "[]")
if err != nil {
t.Fatal(err)
}
err = engine.SetPolicies(context.Background(), policy)
if err != nil {
t.Fatal(err)
}
t.Run("eval with response must return allow", func(t *testing.T) {
evalJSONMustReturnAllow(t, engine, "User::\"alice\"", "Action::\"update\"", "Photo::\"VacationPhoto94.jpg\"")
})
t.Run("eval with response must return deny", func(t *testing.T) {
evalJSONMustReturnDeny(t, engine, "User::\"alice\"", "Action::\"update\"", "Photo::\"VacationPhoto95.jpg\"")
})
}
func evalJSONMustReturnAllow(t *testing.T, engine *CedarEngine, principal, action, resource string) {
res, err := engine.EvalWithResponse(context.Background(), EvalRequest{
Principal: principal,
Action: action,
Resource: resource,
Context: "{}",
})
if err != nil {
t.Fatal(err)
}
if res.Decision != "Allow" {
t.Fatal("expected Allow")
}
if res.Diagnostics.Reason[0] != "policy0" { // First policy as it is the only one. Cedar engine fixes the policy name to policy<number> if not provided.
t.Fatal("expected policy0 to be the reason for the decision")
}
if len(res.Diagnostics.Errors) != 0 {
t.Fatal("expected no errors")
}
}
func evalJSONMustReturnDeny(t *testing.T, engine *CedarEngine, principal, action, resource string) {
res, err := engine.EvalWithResponse(context.Background(), EvalRequest{
Principal: principal,
Action: action,
Resource: resource,
Context: "{}",
})
if err != nil {
t.Fatal(err)
}
if res.Decision != "Deny" {
t.Fatal("expected Deny")
}
if len(res.Diagnostics.Reason) != 0 {
t.Fatal("expected no reason for the decision")
}
if len(res.Diagnostics.Errors) != 0 {
t.Fatal("expected no errors")
}
}