Replies: 4 comments 4 replies
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late, late reply. but this is actually kind of a weird Zbrush issue. Zbrush flips all its UV's, so they're likely having to do some conversion along the way? |
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Is there any chance to have this option in an upcoming update? This is the most important feature for us here in the VFX and game development industry. Is it possible to support you financially to speed up the development of this feature? Thank you! |
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uv flipping has been added to the latest release https://github.com/JoseConseco/GoB/releases/tag/v4_1_2 |
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Hello guys, is there an option or a way to avoid aving the UVs being flipped when sent to and imported from ZB using the GOB ? this is specially annoying when working with udim.
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