From a041e5aaa9eafc149fa5a21e5aa2447f5672fa0c Mon Sep 17 00:00:00 2001 From: Jeremiah <4462211+jeremiahpslewis@users.noreply.github.com> Date: Wed, 4 Sep 2024 22:41:29 +0200 Subject: [PATCH] try fixing game load --- src/patch.jl | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/patch.jl b/src/patch.jl index b4953c3..3bc0ff0 100644 --- a/src/patch.jl +++ b/src/patch.jl @@ -60,19 +60,19 @@ end function load_game(s::Union{String, CxxWrap.StdLib.StdStringAllocated}; kw...) if length(kw) == 0 - _load_game(s) + _load_game(s)[] else ps = [StdString(string(k)) => v for (k,v) in kw] - _load_game(s, StdMap{StdString, GameParameter}(ps)) + _load_game(s, StdMap{StdString, GameParameter}(ps))[] end end function load_game_as_turn_based(s::Union{String, CxxWrap.StdLib.StdStringAllocated}; kw...) if length(kw) == 0 - _load_game_as_turn_based(s) + _load_game_as_turn_based(s)[] else ps = [StdString(string(k)) => v for (k,v) in kw] - _load_game_as_turn_based(s, StdMap{StdString, GameParameter}(ps)) + _load_game_as_turn_based(s, StdMap{StdString, GameParameter}(ps))[] end end