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The same problem exists on mac/windows and linux, as I verified on call platforms.
julia> err
PkgPrecompileError: The following 1 direct dependency failed to precompile:
OpenSpiel [ceb70bd2-fe3f-44f0-b81f-41608acaf2f2]
Failed to precompile OpenSpiel [ceb70bd2-fe3f-44f0-b81f-41608acaf2f2] to "/home/irvin-cardoza/.julia/compiled/v1.10/OpenSpiel/jl_Uec8UG".
C++ exception while wrapping module OpenSpiel: Type for PlayerAction was not found when mapping it.
ERROR: LoadError: Type for PlayerAction was not found when mapping it.
Stacktrace:
[1] register_julia_module
@ ~/.julia/packages/CxxWrap/5IZvn/src/CxxWrap.jl:393 [inlined]
[2] readmodule(so_path_cb::typeof(OpenSpiel_jll.get_libspieljl_path), funcname::Symbol, m::Module, flags::Nothing)
@ CxxWrap.CxxWrapCore ~/.julia/packages/CxxWrap/5IZvn/src/CxxWrap.jl:751
[3] wrapmodule(so_path_cb::Function, funcname::Symbol, m::Module, flags::Nothing)
@ CxxWrap.CxxWrapCore ~/.julia/packages/CxxWrap/5IZvn/src/CxxWrap.jl:761
[4] top-level scope
@ ~/.julia/packages/OpenSpiel/fymb6/src/OpenSpiel.jl:8
[5] include
@ ./Base.jl:495 [inlined]
[6] include_package_for_output(pkg::Base.PkgId, input::String, depot_path::Vector{String}, dl_load_path::Vector{String}, load_path::Vector{String}, concrete_deps::Vector{Pair{Base.PkgId, UInt128}}, source::Nothing)
@ Base ./loading.jl:2222
[7] top-level scope
@ stdin:3
Steps Taken to add wrapper
Installed Julia
Cloned the OpenSpiel.jl repo (even tried to clone directly from julia pkg)
Tried the command using OpenSpiel , which resulted in the error
Even tried ] add OpenSpiel on linux and the error still existed
I am trying to integrate AlphaZero.jl and build a machine learning project but I am stuck at this issue
The text was updated successfully, but these errors were encountered:
The same problem exists on mac/windows and linux, as I verified on call platforms.
julia> err
PkgPrecompileError: The following 1 direct dependency failed to precompile:
OpenSpiel [ceb70bd2-fe3f-44f0-b81f-41608acaf2f2]
Failed to precompile OpenSpiel [ceb70bd2-fe3f-44f0-b81f-41608acaf2f2] to "/home/irvin-cardoza/.julia/compiled/v1.10/OpenSpiel/jl_Uec8UG".
C++ exception while wrapping module OpenSpiel: Type for PlayerAction was not found when mapping it.
ERROR: LoadError: Type for PlayerAction was not found when mapping it.
Stacktrace:
[1] register_julia_module
@ ~/.julia/packages/CxxWrap/5IZvn/src/CxxWrap.jl:393 [inlined]
[2] readmodule(so_path_cb::typeof(OpenSpiel_jll.get_libspieljl_path), funcname::Symbol, m::Module, flags::Nothing)
@ CxxWrap.CxxWrapCore ~/.julia/packages/CxxWrap/5IZvn/src/CxxWrap.jl:751
[3] wrapmodule(so_path_cb::Function, funcname::Symbol, m::Module, flags::Nothing)
@ CxxWrap.CxxWrapCore ~/.julia/packages/CxxWrap/5IZvn/src/CxxWrap.jl:761
[4] top-level scope
@ ~/.julia/packages/OpenSpiel/fymb6/src/OpenSpiel.jl:8
[5] include
@ ./Base.jl:495 [inlined]
[6] include_package_for_output(pkg::Base.PkgId, input::String, depot_path::Vector{String}, dl_load_path::Vector{String}, load_path::Vector{String}, concrete_deps::Vector{Pair{Base.PkgId, UInt128}}, source::Nothing)
@ Base ./loading.jl:2222
[7] top-level scope
@ stdin:3
Steps Taken to add wrapper
I am trying to integrate AlphaZero.jl and build a machine learning project but I am stuck at this issue
The text was updated successfully, but these errors were encountered: