We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
I was trying this package on my system:
]activate . ]add SnakeGames using SnakeGames play()
I was faced with error:
julia> play() ERROR: MethodError: no method matching shadertype(::FileIO.File{FileIO.DataFormat{:UNKNOWN}, String}) Closest candidates are: shadertype(::GLMakie.GLAbstraction.Shader) at /home/ashwani/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:63 shadertype(::FileIO.File{FileIO.DataFormat{:GLSLShader}, Name} where Name) at /home/ashwani/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:64 shadertype(::AbstractString) at /home/ashwani/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:67 Stacktrace: [1] compile_shader(path::String, source_str::String) @ GLMakie.GLAbstraction ~/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:145 [2] (::GLMakie.GLAbstraction.var"#53#54"{String, Dict{String, String}, Dict{Symbol, Any}})() @ GLMakie.GLAbstraction ~/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:170 [3] get!(default::GLMakie.GLAbstraction.var"#53#54"{String, Dict{String, String}, Dict{Symbol, Any}}, h::Dict{String, Vector{String}}, key::String) @ Base ./dict.jl:465 [4] get_template!(path::String, view::Dict{String, String}, attributes::Dict{Symbol, Any}) @ GLMakie.GLAbstraction ~/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:162 [5] gl_convert(lazyshader::GLMakie.GLAbstraction.LazyShader, data::Dict{Symbol, Any}) @ GLMakie.GLAbstraction ~/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLShader.jl:250 [6] GLMakie.GLAbstraction.RenderObject(data::Dict{Symbol, Any}, program::GLMakie.GLAbstraction.LazyShader, pre::GLMakie.PostprocessPrerender, post::Nothing, bbs::Observables.Observable{GeometryBasics.HyperRectangle{3, Float32}}, main::Nothing) @ GLMakie.GLAbstraction ~/.julia/packages/GLMakie/mScRF/src/GLAbstraction/GLTypes.jl:341 [7] RenderObject @ ~/.julia/packages/GLMakie/mScRF/src/GLA
versioninfo:
julia> versioninfo() Julia Version 1.6.5 Commit 9058264a69 (2021-12-19 12:30 UTC) Platform Info: OS: Linux (x86_64-pc-linux-gnu) CPU: Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz WORD_SIZE: 64 LIBM: libopenlibm LLVM: libLLVM-11.0.1 (ORCJIT, skylake) and GLMakie version is GLMakie v0.1.23 (rlpackages) pkg> status Status `~/GSOC/ReinforcementLearning.jl/Project.toml` [c3e4b0f8] Pluto v0.17.7 [158674fc] ReinforcementLearning v0.10.0 [34dccd9f] SnakeGames v0.1.2
I would like to help if this package is still maintained and hasn't been superseeded by GridWorlds.jl
The text was updated successfully, but these errors were encountered:
For Julia 1.9 users (and potentially beyond), consider using my fork: https://github.com/bolognam/SnakeGames.jl
Sorry, something went wrong.
No branches or pull requests
I was trying this package on my system:
I was faced with error:
versioninfo:
I would like to help if this package is still maintained and hasn't been superseeded by GridWorlds.jl
The text was updated successfully, but these errors were encountered: