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glLineWidth not working as intended (width changes with scale), should use GL_QUAD instead for drawing (instead of GL_LINE or GL_LINE_LOOP)
The text was updated successfully, but these errors were encountered:
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glLineWidth not working as intended (width changes with scale), should use GL_QUAD instead for drawing (instead of GL_LINE or GL_LINE_LOOP)
The text was updated successfully, but these errors were encountered: