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docs/changelogs/changelog-1.8.md

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@@ -24,6 +24,7 @@ Changes marked with 💖 will be listed in the short version of the changelog in
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- Removed version identifier in gameplay
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- Removed some stuff from the results screen
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- Made the FPS text nicer
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- The game no longer freezes when it has lost focus
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### Bugfixes
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- Fix linux and mac compiling and running
@@ -34,4 +35,7 @@ Changes marked with 💖 will be listed in the short version of the changelog in
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- Fixed a bug where a song would end early if the rate was lower than 1
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- Fixed a bug where a song would end earlier than the end of the song if the rate was higher than 1
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- Fixed the results screen being skewed on higher or lower rates
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- Fixed FPS Cap resetting itself on focusing out of the window
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- Fixed FPS Cap resetting itself on focusing out of the window
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- Fixed sustain rendering so it doesn't break itself on rates
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- Fixed input on rates 💖
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- Fixed rates on longer maps so they are more stable 💖

source/MainMenuState.hx

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@@ -37,7 +37,7 @@ class MainMenuState extends MusicBeatState
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public static var firstStart:Bool = true;
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public static var nightly:String = "-PreRelease2";
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public static var nightly:String = "";
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public static var kadeEngineVer:String = "1.8" + nightly;
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public static var gameVer:String = "0.2.7.1";

version.downloadMe

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1.7;
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- A speed modifier
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- Completely redid all of the modcharting api
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- Optimized a lot of code to run better
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- Allowed numpad to be binded as a key
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- Changed the editor to work entirely on beats
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- Fix multiplie crashes with story mode and other weeks in story mode
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- Fix desyncs with bpm changes and section notes in the charter
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1.8;
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- New options menu
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- New animation debug screen
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- Middle scroll
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- Lane transparency
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- Added noteskin support + new circle skin
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- Fixed input on rates
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- Fixed rates on longer maps so they are more stable

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