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3 files changed +14
-10
lines changed Original file line number Diff line number Diff line change @@ -24,6 +24,7 @@ Changes marked with 💖 will be listed in the short version of the changelog in
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- Removed version identifier in gameplay
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- Removed some stuff from the results screen
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- Made the FPS text nicer
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+ - The game no longer freezes when it has lost focus
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### Bugfixes
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- Fix linux and mac compiling and running
@@ -34,4 +35,7 @@ Changes marked with 💖 will be listed in the short version of the changelog in
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- Fixed a bug where a song would end early if the rate was lower than 1
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- Fixed a bug where a song would end earlier than the end of the song if the rate was higher than 1
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- Fixed the results screen being skewed on higher or lower rates
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- - Fixed FPS Cap resetting itself on focusing out of the window
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+ - Fixed FPS Cap resetting itself on focusing out of the window
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+ - Fixed sustain rendering so it doesn't break itself on rates
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+ - Fixed input on rates 💖
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+ - Fixed rates on longer maps so they are more stable 💖
Original file line number Diff line number Diff line change @@ -37,7 +37,7 @@ class MainMenuState extends MusicBeatState
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public static var firstStart : Bool = true ;
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- public static var nightly : String = " -PreRelease2 " ;
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+ public static var nightly : String = " " ;
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public static var kadeEngineVer : String = " 1.8" + nightly ;
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public static var gameVer : String = " 0.2.7.1" ;
Original file line number Diff line number Diff line change 1
- 1.7 ;
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- - A speed modifier
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- - Completely redid all of the modcharting api
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- - Optimized a lot of code to run better
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- - Allowed numpad to be binded as a key
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- - Changed the editor to work entirely on beats
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- - Fix multiplie crashes with story mode and other weeks in story mode
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- - Fix desyncs with bpm changes and section notes in the charter
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+ 1.8 ;
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+ - New options menu
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+ - New animation debug screen
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+ - Middle scroll
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+ - Lane transparency
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+ - Added noteskin support + new circle skin
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+ - Fixed input on rates
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+ - Fixed rates on longer maps so they are more stable
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