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708.cpp
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708.cpp
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/*
// Definition for a Node.
class Node {
public:
int val;
Node* next;
Node() {}
Node(int _val) {
val = _val;
next = NULL;
}
Node(int _val, Node* _next) {
val = _val;
next = _next;
}
};
*/
class Solution {
public:
Node* insert(Node* head, int insertVal) {
if (head == nullptr) {
Node* node = new Node(insertVal);
node->next = node;
return node;
}
Node* current = head;
Node* next = current->next;
Node* mark = current;
while (next != head) {
if (current->val <= insertVal && insertVal <= next->val) break;
if (current->val > next->val && (insertVal >= current->val || insertVal <= next->val)) break;
current = current->next;
next = next->next;
}
current->next = new Node(insertVal, next);
return head;
}
};