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95.cpp
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95.cpp
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/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
vector<TreeNode*> backtracking(int left, int right) {
if (left > right) return {nullptr};
vector<TreeNode*> res;
for (int i = left; i <= right; ++i) {
vector<TreeNode*> leftTrees = backtracking(left, i - 1);
vector<TreeNode*> rightTrees = backtracking(i + 1, right);
for (auto lt : leftTrees) {
for (auto rt : rightTrees) {
TreeNode* node = new TreeNode(i, lt, rt);
res.push_back(node);
}
}
}
return res;
}
vector<TreeNode*> generateTrees(int n) {
return backtracking(1, n);
}
};