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Object.c
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Object.c
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/*
htop - Object.c
(C) 2004-2012 Hisham H. Muhammad
Released under the GNU GPL, see the COPYING file
in the source distribution for its full text.
*/
#include "Object.h"
/*{
#include "RichString.h"
typedef struct Object_ Object;
typedef void(*Object_Display)(Object*, RichString*);
typedef long(*Object_Compare)(const void*, const void*);
typedef void(*Object_Delete)(Object*);
#define Object_getClass(obj_) ((Object*)(obj_))->klass
#define Object_setClass(obj_, class_) Object_getClass(obj_) = (ObjectClass*) class_
#define Object_delete(obj_) Object_getClass(obj_)->delete((Object*)(obj_))
#define Object_displayFn(obj_) Object_getClass(obj_)->display
#define Object_display(obj_, str_) Object_getClass(obj_)->display((Object*)(obj_), str_)
#define Object_compare(obj_, other_) Object_getClass(obj_)->compare((const void*)(obj_), other_)
#define Class(class_) ((ObjectClass*)(&(class_ ## _class)))
#define AllocThis(class_) (class_*) malloc(sizeof(class_)); Object_setClass(this, Class(class_));
typedef struct ObjectClass_ {
const void* extends;
const Object_Display display;
const Object_Delete delete;
const Object_Compare compare;
} ObjectClass;
struct Object_ {
ObjectClass* klass;
};
}*/
ObjectClass Object_class = {
.extends = NULL
};
#ifdef DEBUG
bool Object_isA(Object* o, const ObjectClass* klass) {
if (!o)
return false;
const ObjectClass* type = o->klass;
while (type) {
if (type == klass)
return true;
type = type->extends;
}
return false;
}
#endif