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Is the texture a normal map? #503

Answered by MarkCallow
Leadwerks asked this question in Q&A
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For transcodable textures ktxTexture2_GetNumComponents() uses the channel ids to determine the value it returns. You don't need any more information to determine an appropriate transcode target.

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Answer selected by MarkCallow
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Converted from issue

This discussion was converted from issue #501 on November 18, 2021 11:45.