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Support generating shader code to load vertices
CI #848: Pull request #2204 synchronize by etang-cw
November 16, 2023 19:16 2m 14s etang-cw:VertexLoader
November 16, 2023 19:16 2m 14s
Support generating shader code to load vertices
CI #847: Pull request #2204 synchronize by etang-cw
November 16, 2023 19:10 1m 14s etang-cw:VertexLoader
November 16, 2023 19:10 1m 14s
November 16, 2023 14:47 57m 19s
[WIP] MSL: mesh shader initial
CI #842: Pull request #2074 synchronize by Try
November 5, 2023 01:02 8m 30s Try:msl-mesh-shader
November 5, 2023 01:02 8m 30s
[WIP] MSL: mesh shader initial
CI #841: Pull request #2074 synchronize by Try
November 4, 2023 21:06 7m 33s Try:msl-mesh-shader
November 4, 2023 21:06 7m 33s
[WIP] MSL: mesh shader initial
CI #840: Pull request #2074 synchronize by Try
November 4, 2023 20:27 3m 46s Try:msl-mesh-shader
November 4, 2023 20:27 3m 46s
November 3, 2023 10:18 16m 54s
Merge pull request #2220 from KhronosGroup/pr-2208
CI #836: Commit 637cff3 pushed by HansKristian-Work
October 23, 2023 13:21 26m 49s main
October 23, 2023 13:21 26m 49s
Land PR 2208 and fix more issues with sample mask
CI #835: Pull request #2220 synchronize by HansKristian-Work
October 23, 2023 12:40 33m 27s pr-2208
October 23, 2023 12:40 33m 27s
Land PR 2208 and fix more issues with sample mask
CI #834: Pull request #2220 opened by HansKristian-Work
October 23, 2023 11:35 1h 8m 23s pr-2208
October 23, 2023 11:35 1h 8m 23s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #833: Pull request #2208 synchronize by LukasBanana
October 17, 2023 13:11 35m 12s EpicGames:fixes_hlsl
October 17, 2023 13:11 35m 12s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #832: Pull request #2208 synchronize by LukasBanana
October 17, 2023 13:10 13m 20s EpicGames:fixes_hlsl
October 17, 2023 13:10 13m 20s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #831: Pull request #2208 synchronize by LukasBanana
October 16, 2023 23:37 2h 18m 13s EpicGames:fixes_hlsl
October 16, 2023 23:37 2h 18m 13s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #830: Pull request #2208 synchronize by LukasBanana
October 16, 2023 21:46 2h 59m 41s EpicGames:fixes_hlsl
October 16, 2023 21:46 2h 59m 41s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #829: Pull request #2208 synchronize by LukasBanana
October 16, 2023 20:56 2h 21m 33s EpicGames:fixes_hlsl
October 16, 2023 20:56 2h 21m 33s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #828: Pull request #2208 synchronize by LukasBanana
October 16, 2023 20:06 2h 39m 2s EpicGames:fixes_hlsl
October 16, 2023 20:06 2h 39m 2s
Fix declaration of gl_SampleMaskIn in HLSL backend.
CI #827: Pull request #2208 synchronize by LukasBanana
October 16, 2023 19:12 3h 18m 6s EpicGames:fixes_hlsl
October 16, 2023 19:12 3h 18m 6s
Merge pull request #2218 from KhronosGroup/pr-2217
CI #826: Commit 2de1265 pushed by HansKristian-Work
October 16, 2023 10:19 12m 27s main
October 16, 2023 10:19 12m 27s
Merge PR 2217
CI #825: Pull request #2218 opened by HansKristian-Work
October 16, 2023 09:58 19m 54s pr-2217
October 16, 2023 09:58 19m 54s
Fix stray namespace issue.
CI #823: Commit 105d5a8 pushed by HansKristian-Work
October 14, 2023 10:37 7m 18s main
October 14, 2023 10:37 7m 18s
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