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CMakeLists.txt
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CMakeLists.txt
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# The name of our project is "VULKAN". CMakeLists files in this project can
# refer to the root source directory of the project as ${VULKAN_SOURCE_DIR} and
# to the root binary directory of the project as ${VULKAN_BINARY_DIR}.
cmake_minimum_required(VERSION 2.8.11)
# This must come before the project command.
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.12" CACHE STRING "Minimum OS X deployment version")
project (VULKAN)
# set (CMAKE_VERBOSE_MAKEFILE 1)
# The API_NAME allows renaming builds to avoid conflicts with installed SDKs
# The MAJOR number of the version we're building, used in naming
# <api-name>-<major>.dll (and other files).
set(API_NAME "Vulkan" CACHE STRING "API name to use when building")
set(MAJOR "1")
string(TOLOWER ${API_NAME} API_LOWERCASE)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
find_package(PythonInterp 3 REQUIRED)
option(USE_CCACHE "Use ccache" OFF)
if (USE_CCACHE)
find_program(CCACHE_FOUND ccache)
if(CCACHE_FOUND)
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache)
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache)
endif(CCACHE_FOUND)
endif()
if(APPLE)
# CMake versions 3 or later need CMAKE_MACOSX_RPATH defined.
# This avoids the CMP0042 policy message.
set(CMAKE_MACOSX_RPATH 1)
# The "install" target for MacOS fixes up bundles in place.
set(CMAKE_INSTALL_PREFIX ${CMAKE_BINARY_DIR})
endif()
# Enable cmake folders
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(LVL_TARGET_FOLDER lvl_cmake_targets)
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(FALLBACK_CONFIG_DIRS "/etc/xdg" CACHE STRING
"Search path to use when XDG_CONFIG_DIRS is unset or empty or the current process is SUID/SGID. Default is freedesktop compliant.")
set(FALLBACK_DATA_DIRS "/usr/local/share:/usr/share" CACHE STRING
"Search path to use when XDG_DATA_DIRS is unset or empty or the current process is SUID/SGID. Default is freedesktop compliant.")
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
include(FindPkgConfig)
option(BUILD_WSI_XCB_SUPPORT "Build XCB WSI support" ON)
option(BUILD_WSI_XLIB_SUPPORT "Build Xlib WSI support" ON)
option(BUILD_WSI_WAYLAND_SUPPORT "Build Wayland WSI support" ON)
option(BUILD_WSI_MIR_SUPPORT "Build Mir WSI support" OFF)
set(DEMOS_WSI_SELECTION "XCB" CACHE STRING "Select WSI target for demos (XCB, XLIB, WAYLAND, MIR, DISPLAY)")
if (BUILD_WSI_XCB_SUPPORT)
find_package(XCB REQUIRED)
endif()
if (BUILD_WSI_XLIB_SUPPORT)
find_package(X11 REQUIRED)
endif()
if (BUILD_WSI_WAYLAND_SUPPORT)
find_package(Wayland REQUIRED)
include_directories(${WAYLAND_CLIENT_INCLUDE_DIR})
endif()
if (BUILD_WSI_MIR_SUPPORT)
find_package(Mir REQUIRED)
endif()
# This option can be used to suppress the installation of artifacts from the
# Vulkan-LoaderAndValidationLayers repo while running "make install" for the
# VulkanTools and VulkanSamples repos. This can be used to prevent the
# overwriting of LVL artifacts when installing these downstream repos.
option(INSTALL_LVL_FILES "Install content from LoaderAndValidationLayers repo" ON)
endif()
set(SCRIPTS_DIR "${CMAKE_CURRENT_SOURCE_DIR}/scripts")
# Header file for CMake settings
include_directories("${PROJECT_SOURCE_DIR}/include")
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
set(COMMON_COMPILE_FLAGS "-Wall -Wextra -Wno-unused-parameter -Wno-missing-field-initializers")
set(COMMON_COMPILE_FLAGS "${COMMON_COMPILE_FLAGS} -fno-strict-aliasing -fno-builtin-memcmp")
# For GCC version 7.1 or greater, we need to disable the implicit fallthrough warning since
# there's no consistent way to satisfy all compilers until they all accept the C++17 standard
if (CMAKE_COMPILER_IS_GNUCC AND NOT (CMAKE_CXX_COMPILER_VERSION LESS 7.1))
set(COMMON_COMPILE_FLAGS "${COMMON_COMPILE_FLAGS} -Wimplicit-fallthrough=0")
endif()
if (APPLE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${COMMON_COMPILE_FLAGS}")
else()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 ${COMMON_COMPILE_FLAGS}")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_COMPILE_FLAGS} -std=c++11 -fno-rtti")
if (UNIX)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
endif()
endif()
if(WIN32)
# Treat warnings as errors
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/WX>")
# Disable RTTI
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/GR->")
# Warn about nested declarations
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/w34456>")
# Warn about potentially uninitialized variables
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/w34701>")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/w34703>")
# Warn about different indirection types.
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/w34057>")
# Warn about signed/unsigned mismatch.
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/w34245>")
endif()
if(NOT WIN32)
set (BUILDTGT_DIR build)
set (BINDATA_DIR Bin)
set (LIBSOURCE_DIR Lib)
else()
# is WIN32
option(DISABLE_BUILD_PATH_DECORATION "Disable the decoration of the gslang and SPIRV-Tools build path with MSVC build type info" OFF)
option(DISABLE_BUILDTGT_DIR_DECORATION "Disable the decoration of the gslang and SPIRV-Tools build path with target info" OFF)
option(ENABLE_WIN10_ONECORE "Link the loader with OneCore umbrella libraries" OFF)
# For Windows, since 32-bit and 64-bit items can co-exist, we build each in its own build directory.
# 32-bit target data goes in build32, and 64-bit target data goes into build. So, include/link the
# appropriate data at build time.
if (DISABLE_BUILDTGT_DIR_DECORATION)
set (BUILDTGT_DIR "")
set (BINDATA_DIR "")
set (LIBSOURCE_DIR "")
elseif (CMAKE_CL_64)
set (BUILDTGT_DIR build)
set (BINDATA_DIR Bin)
set (LIBSOURCE_DIR Lib)
else()
set (BUILDTGT_DIR build32)
set (BINDATA_DIR Bin32)
set (LIBSOURCE_DIR Lib32)
endif()
endif()
option(BUILD_LOADER "Build loader" ON)
option(BUILD_TESTS "Build tests" ON)
option(BUILD_LAYERS "Build layers" ON)
option(BUILD_DEMOS "Build demos" ON)
if (APPLE)
option(BUILD_VKJSON "Build vkjson" OFF)
else()
option(BUILD_VKJSON "Build vkjson" ON)
endif()
option(BUILD_ICD "Build icd" ON)
option(CUSTOM_GLSLANG_BIN_ROOT "Use the user defined GLSLANG_BINARY_ROOT" OFF)
option(CUSTOM_SPIRV_TOOLS_BIN_ROOT "Use the user defined SPIRV_TOOLS*BINARY_ROOT paths" OFF)
#Choose natural default paths for glslang and SPIRV-Tools binaries to support custom definition by the user on the CMake command line or in the GUI
set(GLSLANG_BINARY_ROOT "${CMAKE_BINARY_DIR}/../glslang" CACHE STRING "User defined path to the glslang binaries for this project")
set(SPIRV_TOOLS_BINARY_ROOT "${CMAKE_BINARY_DIR}/../SPIRV-Tools" CACHE STRING "User defined path to the SPIRV-Tools binaries for this project")
set(SPIRV_TOOLS_OPT_BINARY_ROOT "${CMAKE_BINARY_DIR}/../SPIRV-Tools/opt" CACHE STRING "User defined path to the SPIRV-Tools-opt binaries for this project")
# Define a variable for a default root location to the gslang, SPIRV-Tools and other external sources and cache it to allow the user to customize it as needed
set(EXTERNAL_SOURCE_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/external" CACHE STRING "Root path to external sources such as glslang and SPIRV-Tools")
if (WIN32)
if(CUSTOM_GLSLANG_BIN_ROOT)
set(GSLANG_FINAL_BINARY_PATH ${GLSLANG_BINARY_ROOT}/${BUILDTGT_DIR})
else()
set(GSLANG_FINAL_BINARY_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}")
endif()
if(DISABLE_BUILD_PATH_DECORATION)
set (DEBUG_DECORATION "")
set (RELEASE_DECORATION "")
else()
set (DEBUG_DECORATION "Debug")
set (RELEASE_DECORATION "Release")
endif()
# Take some steps to set up a variable pointing to the final glslang binaries given the variety of input options
set (GLSLANG_SEARCH_PATH "${GSLANG_FINAL_BINARY_PATH}/glslang/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/glslang/OSDependent/Windows/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/hlsl/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/OGLCompilersDLL/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/SPIRV/${RELEASE_DECORATION}" )
set (GLSLANG_DEBUG_SEARCH_PATH "${GSLANG_FINAL_BINARY_PATH}/glslang/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/glslang/OSDependent/Windows/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/hlsl/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/OGLCompilersDLL/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/SPIRV/${DEBUG_DECORATION}")
if(CUSTOM_SPIRV_TOOLS_BIN_ROOT)
set (SPIRV_TOOLS_SEARCH_PATH "${SPIRV_TOOLS_BINARY_ROOT}/${BUILDTGT_DIR}/source/${RELEASE_DECORATION}")
set (SPIRV_TOOLS_DEBUG_SEARCH_PATH "${SPIRV_TOOLS_BINARY_ROOT}/${BUILDTGT_DIR}/source/${DEBUG_DECORATION}")
set (SPIRV_TOOLS_OPT_SEARCH_PATH "${SPIRV_TOOLS_OPT_BINARY_ROOT}/${BUILDTGT_DIR}/source/opt/${RELEASE_DECORATION}")
set (SPIRV_TOOLS_OPT_DEBUG_SEARCH_PATH "${SPIRV_TOOLS_OPT_BINARY_ROOT}/${BUILDTGT_DIR}/source/opt/${DEBUG_DECORATION}")
else()
set (SPIRV_TOOLS_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/External/spirv-tools/source/${RELEASE_DECORATION}")
set (SPIRV_TOOLS_DEBUG_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/External/spirv-tools/source/${DEBUG_DECORATION}")
set (SPIRV_TOOLS_OPT_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/External/spirv-tools/source/opt/${RELEASE_DECORATION}")
set (SPIRV_TOOLS_OPT_DEBUG_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/External/spirv-tools/source/opt/${DEBUG_DECORATION}")
endif()
else()
# not WIN32
if(CUSTOM_GLSLANG_BIN_ROOT)
set (GLSLANG_SEARCH_PATH "${GLSLANG_BINARY_ROOT}/install/lib"
"${GLSLANG_BINARY_ROOT}/glslang"
"${GLSLANG_BINARY_ROOT}/glslang/OSDependent/Unix"
"${GLSLANG_BINARY_ROOT}/OGLCompilersDLL"
"${GLSLANG_BINARY_ROOT}/SPIRV"
"${GLSLANG_BINARY_ROOT}/hlsl"
"${GLSLANG_BINARY_ROOT}/StandAlone")
else()
set (GLSLANG_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/install/lib" "${CMAKE_SOURCE_DIR}/../x86_64/lib/glslang" )
endif()
if(CUSTOM_SPIRV_TOOLS_BIN_ROOT)
set (SPIRV_TOOLS_SEARCH_PATH "${SPIRV_TOOLS_BINARY_ROOT}/source" )
set (SPIRV_TOOLS_OPT_SEARCH_PATH "${SPIRV_TOOLS_OPT_BINARY_ROOT}/source/opt" )
else()
set (SPIRV_TOOLS_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/External/spirv-tools/source" "${CMAKE_SOURCE_DIR}/../x86_64/lib/spirv-tools" )
set (SPIRV_TOOLS_OPT_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/External/spirv-tools/source/opt" "${CMAKE_SOURCE_DIR}/../x86_64/lib/spirv-tools" )
endif()
endif()
find_program(GLSLANG_VALIDATOR NAMES glslangValidator
HINTS "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/install/bin"
"${GLSLANG_BINARY_ROOT}/StandAlone"
"${PROJECT_SOURCE_DIR}/external/${BINDATA_DIR}")
find_path(GLSLANG_SPIRV_INCLUDE_DIR SPIRV/spirv.hpp HINTS "${EXTERNAL_SOURCE_ROOT}/glslang"
"${CMAKE_SOURCE_DIR}/../glslang"
DOC "Path to SPIRV/spirv.hpp")
find_path(SPIRV_TOOLS_INCLUDE_DIR spirv-tools/libspirv.h HINTS "${EXTERNAL_SOURCE_ROOT}/glslang/External/spirv-tools/include"
"${CMAKE_SOURCE_DIR}/../glslang/External/spirv-tools/include"
DOC "Path to spirv-tools/libspirv.h")
find_library(GLSLANG_LIB NAMES glslang
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(OGLCompiler_LIB NAMES OGLCompiler
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(OSDependent_LIB NAMES OSDependent
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(HLSL_LIB NAMES HLSL
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(SPIRV_LIB NAMES SPIRV
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(SPIRV_REMAPPER_LIB NAMES SPVRemapper
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(SPIRV_TOOLS_LIB NAMES SPIRV-Tools
HINTS ${SPIRV_TOOLS_SEARCH_PATH} )
find_library(SPIRV_TOOLS_OPT_LIB NAMES SPIRV-Tools-opt
HINTS ${SPIRV_TOOLS_OPT_SEARCH_PATH} )
if (WIN32)
add_library(glslang STATIC IMPORTED)
add_library(OGLCompiler STATIC IMPORTED)
add_library(OSDependent STATIC IMPORTED)
add_library(HLSL STATIC IMPORTED)
add_library(SPIRV STATIC IMPORTED)
add_library(SPVRemapper STATIC IMPORTED)
add_library(Loader STATIC IMPORTED)
add_library(SPIRV-Tools-opt STATIC IMPORTED)
add_library(SPIRV-Tools STATIC IMPORTED)
find_library(GLSLANG_DLIB NAMES glslangd
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(OGLCompiler_DLIB NAMES OGLCompilerd
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(OSDependent_DLIB NAMES OSDependentd
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(HLSL_DLIB NAMES HLSLd
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(SPIRV_DLIB NAMES SPIRVd
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(SPIRV_REMAPPER_DLIB NAMES SPVRemapperd
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(SPIRV_TOOLS_DLIB NAMES SPIRV-Toolsd
HINTS ${SPIRV_TOOLS_DEBUG_SEARCH_PATH} )
find_library(SPIRV_TOOLS_OPT_DLIB NAMES SPIRV-Tools-optd
HINTS ${SPIRV_TOOLS_OPT_DEBUG_SEARCH_PATH} )
set_target_properties(glslang PROPERTIES
IMPORTED_LOCATION "${GLSLANG_LIB}"
IMPORTED_LOCATION_DEBUG "${GLSLANG_DLIB}")
set_target_properties(OGLCompiler PROPERTIES
IMPORTED_LOCATION "${OGLCompiler_LIB}"
IMPORTED_LOCATION_DEBUG "${OGLCompiler_DLIB}")
set_target_properties(OSDependent PROPERTIES
IMPORTED_LOCATION "${OSDependent_LIB}"
IMPORTED_LOCATION_DEBUG "${OSDependent_DLIB}")
set_target_properties(HLSL PROPERTIES
IMPORTED_LOCATION "${HLSL_LIB}"
IMPORTED_LOCATION_DEBUG "${HLSL_DLIB}")
set_target_properties(SPIRV PROPERTIES
IMPORTED_LOCATION "${SPIRV_LIB}"
IMPORTED_LOCATION_DEBUG "${SPIRV_DLIB}")
set_target_properties(SPVRemapper PROPERTIES
IMPORTED_LOCATION "${SPIRV_REMAPPER_LIB}"
IMPORTED_LOCATION_DEBUG "${SPIRV_REMAPPER_DLIB}")
set_target_properties(SPIRV-Tools PROPERTIES
IMPORTED_LOCATION "${SPIRV_TOOLS_LIB}"
IMPORTED_LOCATION_DEBUG "${SPIRV_TOOLS_DLIB}")
set_target_properties(SPIRV-Tools-opt PROPERTIES
IMPORTED_LOCATION "${SPIRV_TOOLS_OPT_LIB}"
IMPORTED_LOCATION_DEBUG "${SPIRV_TOOLS_OPT_DLIB}")
set (SPIRV_TOOLS_LIBRARIES SPIRV-Tools-opt SPIRV-Tools)
set (GLSLANG_LIBRARIES glslang OGLCompiler OSDependent HLSL SPIRV SPVRemapper ${SPIRV_TOOLS_LIBRARIES})
else ()
# not WIN32
set (SPIRV_TOOLS_LIBRARIES ${SPIRV_TOOLS_OPT_LIB} ${SPIRV_TOOLS_LIB})
set (GLSLANG_LIBRARIES ${GLSLANG_LIB} ${OGLCompiler_LIB} ${OSDependent_LIB} ${HLSL_LIB} ${SPIRV_LIB} ${SPIRV_REMAPPER_LIB} ${SPIRV_TOOLS_LIBRARIES})
endif()
set (PYTHON_CMD ${PYTHON_EXECUTABLE})
# Define macro used for building vkxml generated files
macro(run_vk_xml_generate dependency output)
add_custom_command(OUTPUT ${output}
COMMAND ${PYTHON_CMD} ${SCRIPTS_DIR}/lvl_genvk.py -registry ${SCRIPTS_DIR}/vk.xml ${output}
DEPENDS ${SCRIPTS_DIR}/vk.xml ${SCRIPTS_DIR}/generator.py ${SCRIPTS_DIR}/${dependency} ${SCRIPTS_DIR}/lvl_genvk.py ${SCRIPTS_DIR}/reg.py
)
endmacro()
# Define macro used for generating header files containing commit IDs for external dependencies
macro(run_external_revision_generate source_dir symbol_name output)
add_custom_command(OUTPUT ${output}
# NOTE: If you modify this call to use --rev_file instead of --git_dir (to read the commit ID from a file instead of
# parsing from a Git repository), you probably also want to add the revision file to the list of DEPENDS on the
# subsequent line (to ensure that the script is re-run when the revision file is modified).
COMMAND ${PYTHON_CMD} ${SCRIPTS_DIR}/external_revision_generator.py --git_dir ${source_dir} -s ${symbol_name} -o ${output}
DEPENDS ${SCRIPTS_DIR}/external_revision_generator.py ${source_dir}/.git/HEAD ${source_dir}/.git/index
)
endmacro()
# Custom target for generated vulkan helper file dependencies
set(generate_helper_files_DEPENDS)
if(BUILD_LAYERS)
LIST(APPEND generate_helper_files_DEPENDS spirv_tools_commit_id.h)
endif()
add_custom_target(generate_helper_files DEPENDS
vk_enum_string_helper.h
vk_safe_struct.h
vk_safe_struct.cpp
vk_object_types.h
vk_layer_dispatch_table.h
vk_dispatch_table_helper.h
vk_extension_helper.h
vk_typemap_helper.h
${generate_helper_files_DEPENDS}
)
set_target_properties(generate_helper_files PROPERTIES FOLDER ${LVL_TARGET_FOLDER})
# Rules to build generated helper files
run_vk_xml_generate(loader_extension_generator.py vk_layer_dispatch_table.h)
run_vk_xml_generate(dispatch_table_helper_generator.py vk_dispatch_table_helper.h)
run_vk_xml_generate(helper_file_generator.py vk_safe_struct.h)
run_vk_xml_generate(helper_file_generator.py vk_safe_struct.cpp)
run_vk_xml_generate(helper_file_generator.py vk_enum_string_helper.h)
run_vk_xml_generate(helper_file_generator.py vk_object_types.h)
run_vk_xml_generate(helper_file_generator.py vk_extension_helper.h)
run_vk_xml_generate(helper_file_generator.py vk_typemap_helper.h)
if(BUILD_LAYERS)
run_external_revision_generate(${EXTERNAL_SOURCE_ROOT}/glslang/External/spirv-tools SPIRV_TOOLS_COMMIT_ID spirv_tools_commit_id.h)
endif()
if(NOT WIN32)
include(GNUInstallDirs)
add_definitions(-DFALLBACK_CONFIG_DIRS="${FALLBACK_CONFIG_DIRS}")
add_definitions(-DFALLBACK_DATA_DIRS="${FALLBACK_DATA_DIRS}")
add_definitions(-DSYSCONFDIR="${CMAKE_INSTALL_FULL_SYSCONFDIR}")
# Make sure /etc is searched by the loader
if(NOT (CMAKE_INSTALL_FULL_SYSCONFDIR STREQUAL "/etc"))
add_definitions(-DEXTRASYSCONFDIR="/etc")
endif()
endif()
if(UNIX)
if(INSTALL_LVL_FILES)
install(DIRECTORY "${PROJECT_SOURCE_DIR}/include/vulkan" DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/vk_layer_dispatch_table.h" DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}/vulkan")
endif()
# uninstall target
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/cmake/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
endif()
# Layer Utils Library
# For Windows, we use a static lib because the Windows loader has a fairly restrictive loader search
# path that can't be easily modified to point it to the same directory that contains the layers.
set(VKLAYER_UTILS_VLF_SOURCES
layers/vk_layer_config.cpp
layers/vk_layer_extension_utils.cpp
layers/vk_layer_utils.cpp
layers/vk_format_utils.cpp
)
if (WIN32)
add_library(VkLayer_utils STATIC ${VKLAYER_UTILS_VLF_SOURCES})
target_compile_definitions(VkLayer_utils PUBLIC _CRT_SECURE_NO_WARNINGS)
else()
add_library(VkLayer_utils SHARED ${VKLAYER_UTILS_VLF_SOURCES})
if(INSTALL_LVL_FILES)
install(TARGETS VkLayer_utils DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
endif()
add_dependencies(VkLayer_utils generate_helper_files)
target_include_directories(
VkLayer_utils PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/loader
${CMAKE_CURRENT_SOURCE_DIR}/include/vulkan
${CMAKE_CURRENT_BINARY_DIR}
)
add_definitions(-DAPI_NAME="${API_NAME}")
# loader: Generic VULKAN ICD loader
# tests: VULKAN tests
if(BUILD_LOADER)
add_subdirectory(loader)
endif()
if(BUILD_TESTS)
add_subdirectory(tests)
endif()
if(BUILD_LAYERS)
add_subdirectory(layers)
endif()
if(BUILD_DEMOS)
add_subdirectory(demos)
endif()
if(BUILD_VKJSON)
add_subdirectory(libs/vkjson)
endif()
if(BUILD_ICD)
add_subdirectory(icd)
endif()