Skip to content
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.

Commit 35e9658

Browse files
committedSep 27, 2022
First commit
1 parent c37b725 commit 35e9658

36 files changed

+3918
-0
lines changed
 

‎.vsconfig

+6
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,6 @@
1+
{
2+
"version": "1.0",
3+
"components": [
4+
"Microsoft.VisualStudio.Workload.ManagedGame"
5+
]
6+
}

‎Assets/Grass.mat

+78
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,78 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!21 &2100000
4+
Material:
5+
serializedVersion: 6
6+
m_ObjectHideFlags: 0
7+
m_CorrespondingSourceObject: {fileID: 0}
8+
m_PrefabInstance: {fileID: 0}
9+
m_PrefabAsset: {fileID: 0}
10+
m_Name: Grass
11+
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
12+
m_ShaderKeywords:
13+
m_LightmapFlags: 4
14+
m_EnableInstancingVariants: 0
15+
m_DoubleSidedGI: 0
16+
m_CustomRenderQueue: -1
17+
stringTagMap: {}
18+
disabledShaderPasses: []
19+
m_SavedProperties:
20+
serializedVersion: 3
21+
m_TexEnvs:
22+
- _BumpMap:
23+
m_Texture: {fileID: 0}
24+
m_Scale: {x: 1, y: 1}
25+
m_Offset: {x: 0, y: 0}
26+
- _DetailAlbedoMap:
27+
m_Texture: {fileID: 0}
28+
m_Scale: {x: 1, y: 1}
29+
m_Offset: {x: 0, y: 0}
30+
- _DetailMask:
31+
m_Texture: {fileID: 0}
32+
m_Scale: {x: 1, y: 1}
33+
m_Offset: {x: 0, y: 0}
34+
- _DetailNormalMap:
35+
m_Texture: {fileID: 0}
36+
m_Scale: {x: 1, y: 1}
37+
m_Offset: {x: 0, y: 0}
38+
- _EmissionMap:
39+
m_Texture: {fileID: 0}
40+
m_Scale: {x: 1, y: 1}
41+
m_Offset: {x: 0, y: 0}
42+
- _MainTex:
43+
m_Texture: {fileID: 0}
44+
m_Scale: {x: 1, y: 1}
45+
m_Offset: {x: 0, y: 0}
46+
- _MetallicGlossMap:
47+
m_Texture: {fileID: 0}
48+
m_Scale: {x: 1, y: 1}
49+
m_Offset: {x: 0, y: 0}
50+
- _OcclusionMap:
51+
m_Texture: {fileID: 0}
52+
m_Scale: {x: 1, y: 1}
53+
m_Offset: {x: 0, y: 0}
54+
- _ParallaxMap:
55+
m_Texture: {fileID: 0}
56+
m_Scale: {x: 1, y: 1}
57+
m_Offset: {x: 0, y: 0}
58+
m_Floats:
59+
- _BumpScale: 1
60+
- _Cutoff: 0.5
61+
- _DetailNormalMapScale: 1
62+
- _DstBlend: 0
63+
- _GlossMapScale: 1
64+
- _Glossiness: 0.5
65+
- _GlossyReflections: 1
66+
- _Metallic: 0
67+
- _Mode: 0
68+
- _OcclusionStrength: 1
69+
- _Parallax: 0.02
70+
- _SmoothnessTextureChannel: 0
71+
- _SpecularHighlights: 1
72+
- _SrcBlend: 1
73+
- _UVSec: 0
74+
- _ZWrite: 1
75+
m_Colors:
76+
- _Color: {r: 0.24361977, g: 0.3962264, b: 0.21530794, a: 1}
77+
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
78+
m_BuildTextureStacks: []

‎Assets/Grass.mat.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

‎Assets/Leg.prefab

+304
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,304 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &4839119453625099194
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 4839119453625099193}
12+
m_Layer: 0
13+
m_Name: Knee
14+
m_TagString: Untagged
15+
m_Icon: {fileID: 0}
16+
m_NavMeshLayer: 0
17+
m_StaticEditorFlags: 0
18+
m_IsActive: 1
19+
--- !u!4 &4839119453625099193
20+
Transform:
21+
m_ObjectHideFlags: 0
22+
m_CorrespondingSourceObject: {fileID: 0}
23+
m_PrefabInstance: {fileID: 0}
24+
m_PrefabAsset: {fileID: 0}
25+
m_GameObject: {fileID: 4839119453625099194}
26+
m_LocalRotation: {x: 0.4183572, y: -0, z: -0, w: 0.9082826}
27+
m_LocalPosition: {x: 0, y: 0, z: 0.5}
28+
m_LocalScale: {x: 1, y: 1, z: 1}
29+
m_Children:
30+
- {fileID: 4839119454592457465}
31+
- {fileID: 4839119454766940131}
32+
m_Father: {fileID: 4839119454711678513}
33+
m_RootOrder: 1
34+
m_LocalEulerAnglesHint: {x: 49.462, y: 0, z: 0}
35+
--- !u!1 &4839119454177896699
36+
GameObject:
37+
m_ObjectHideFlags: 0
38+
m_CorrespondingSourceObject: {fileID: 0}
39+
m_PrefabInstance: {fileID: 0}
40+
m_PrefabAsset: {fileID: 0}
41+
serializedVersion: 6
42+
m_Component:
43+
- component: {fileID: 4839119454177896698}
44+
- component: {fileID: 4839119454177896695}
45+
- component: {fileID: 4839119454177896696}
46+
- component: {fileID: 4839119454177896697}
47+
m_Layer: 0
48+
m_Name: Cylinder
49+
m_TagString: Untagged
50+
m_Icon: {fileID: 0}
51+
m_NavMeshLayer: 0
52+
m_StaticEditorFlags: 0
53+
m_IsActive: 1
54+
--- !u!4 &4839119454177896698
55+
Transform:
56+
m_ObjectHideFlags: 0
57+
m_CorrespondingSourceObject: {fileID: 0}
58+
m_PrefabInstance: {fileID: 0}
59+
m_PrefabAsset: {fileID: 0}
60+
m_GameObject: {fileID: 4839119454177896699}
61+
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
62+
m_LocalPosition: {x: 0, y: 0, z: 0.2349}
63+
m_LocalScale: {x: 0.05, y: 0.25494, z: 0.05}
64+
m_Children: []
65+
m_Father: {fileID: 4839119454711678513}
66+
m_RootOrder: 0
67+
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
68+
--- !u!33 &4839119454177896695
69+
MeshFilter:
70+
m_ObjectHideFlags: 0
71+
m_CorrespondingSourceObject: {fileID: 0}
72+
m_PrefabInstance: {fileID: 0}
73+
m_PrefabAsset: {fileID: 0}
74+
m_GameObject: {fileID: 4839119454177896699}
75+
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
76+
--- !u!23 &4839119454177896696
77+
MeshRenderer:
78+
m_ObjectHideFlags: 0
79+
m_CorrespondingSourceObject: {fileID: 0}
80+
m_PrefabInstance: {fileID: 0}
81+
m_PrefabAsset: {fileID: 0}
82+
m_GameObject: {fileID: 4839119454177896699}
83+
m_Enabled: 1
84+
m_CastShadows: 1
85+
m_ReceiveShadows: 1
86+
m_DynamicOccludee: 1
87+
m_MotionVectors: 1
88+
m_LightProbeUsage: 1
89+
m_ReflectionProbeUsage: 1
90+
m_RayTracingMode: 2
91+
m_RayTraceProcedural: 0
92+
m_RenderingLayerMask: 1
93+
m_RendererPriority: 0
94+
m_Materials:
95+
- {fileID: 2100000, guid: 9925f24e9550bea4fb96d7aa5cc3f1b6, type: 2}
96+
m_StaticBatchInfo:
97+
firstSubMesh: 0
98+
subMeshCount: 0
99+
m_StaticBatchRoot: {fileID: 0}
100+
m_ProbeAnchor: {fileID: 0}
101+
m_LightProbeVolumeOverride: {fileID: 0}
102+
m_ScaleInLightmap: 1
103+
m_ReceiveGI: 1
104+
m_PreserveUVs: 0
105+
m_IgnoreNormalsForChartDetection: 0
106+
m_ImportantGI: 0
107+
m_StitchLightmapSeams: 1
108+
m_SelectedEditorRenderState: 3
109+
m_MinimumChartSize: 4
110+
m_AutoUVMaxDistance: 0.5
111+
m_AutoUVMaxAngle: 89
112+
m_LightmapParameters: {fileID: 0}
113+
m_SortingLayerID: 0
114+
m_SortingLayer: 0
115+
m_SortingOrder: 0
116+
m_AdditionalVertexStreams: {fileID: 0}
117+
--- !u!136 &4839119454177896697
118+
CapsuleCollider:
119+
m_ObjectHideFlags: 0
120+
m_CorrespondingSourceObject: {fileID: 0}
121+
m_PrefabInstance: {fileID: 0}
122+
m_PrefabAsset: {fileID: 0}
123+
m_GameObject: {fileID: 4839119454177896699}
124+
m_Material: {fileID: 0}
125+
m_IsTrigger: 0
126+
m_Enabled: 0
127+
m_Radius: 0.5000001
128+
m_Height: 2
129+
m_Direction: 1
130+
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
131+
--- !u!1 &4839119454592457466
132+
GameObject:
133+
m_ObjectHideFlags: 0
134+
m_CorrespondingSourceObject: {fileID: 0}
135+
m_PrefabInstance: {fileID: 0}
136+
m_PrefabAsset: {fileID: 0}
137+
serializedVersion: 6
138+
m_Component:
139+
- component: {fileID: 4839119454592457465}
140+
- component: {fileID: 4839119454592457462}
141+
- component: {fileID: 4839119454592457463}
142+
- component: {fileID: 4839119454592457464}
143+
m_Layer: 0
144+
m_Name: Cylinder (1)
145+
m_TagString: Untagged
146+
m_Icon: {fileID: 0}
147+
m_NavMeshLayer: 0
148+
m_StaticEditorFlags: 0
149+
m_IsActive: 1
150+
--- !u!4 &4839119454592457465
151+
Transform:
152+
m_ObjectHideFlags: 0
153+
m_CorrespondingSourceObject: {fileID: 0}
154+
m_PrefabInstance: {fileID: 0}
155+
m_PrefabAsset: {fileID: 0}
156+
m_GameObject: {fileID: 4839119454592457466}
157+
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
158+
m_LocalPosition: {x: 0, y: 0, z: 0.243}
159+
m_LocalScale: {x: 0.05, y: 0.25302002, z: 0.050000004}
160+
m_Children: []
161+
m_Father: {fileID: 4839119453625099193}
162+
m_RootOrder: 0
163+
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
164+
--- !u!33 &4839119454592457462
165+
MeshFilter:
166+
m_ObjectHideFlags: 0
167+
m_CorrespondingSourceObject: {fileID: 0}
168+
m_PrefabInstance: {fileID: 0}
169+
m_PrefabAsset: {fileID: 0}
170+
m_GameObject: {fileID: 4839119454592457466}
171+
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
172+
--- !u!23 &4839119454592457463
173+
MeshRenderer:
174+
m_ObjectHideFlags: 0
175+
m_CorrespondingSourceObject: {fileID: 0}
176+
m_PrefabInstance: {fileID: 0}
177+
m_PrefabAsset: {fileID: 0}
178+
m_GameObject: {fileID: 4839119454592457466}
179+
m_Enabled: 1
180+
m_CastShadows: 1
181+
m_ReceiveShadows: 1
182+
m_DynamicOccludee: 1
183+
m_MotionVectors: 1
184+
m_LightProbeUsage: 1
185+
m_ReflectionProbeUsage: 1
186+
m_RayTracingMode: 2
187+
m_RayTraceProcedural: 0
188+
m_RenderingLayerMask: 1
189+
m_RendererPriority: 0
190+
m_Materials:
191+
- {fileID: 2100000, guid: 9925f24e9550bea4fb96d7aa5cc3f1b6, type: 2}
192+
m_StaticBatchInfo:
193+
firstSubMesh: 0
194+
subMeshCount: 0
195+
m_StaticBatchRoot: {fileID: 0}
196+
m_ProbeAnchor: {fileID: 0}
197+
m_LightProbeVolumeOverride: {fileID: 0}
198+
m_ScaleInLightmap: 1
199+
m_ReceiveGI: 1
200+
m_PreserveUVs: 0
201+
m_IgnoreNormalsForChartDetection: 0
202+
m_ImportantGI: 0
203+
m_StitchLightmapSeams: 1
204+
m_SelectedEditorRenderState: 3
205+
m_MinimumChartSize: 4
206+
m_AutoUVMaxDistance: 0.5
207+
m_AutoUVMaxAngle: 89
208+
m_LightmapParameters: {fileID: 0}
209+
m_SortingLayerID: 0
210+
m_SortingLayer: 0
211+
m_SortingOrder: 0
212+
m_AdditionalVertexStreams: {fileID: 0}
213+
--- !u!136 &4839119454592457464
214+
CapsuleCollider:
215+
m_ObjectHideFlags: 0
216+
m_CorrespondingSourceObject: {fileID: 0}
217+
m_PrefabInstance: {fileID: 0}
218+
m_PrefabAsset: {fileID: 0}
219+
m_GameObject: {fileID: 4839119454592457466}
220+
m_Material: {fileID: 0}
221+
m_IsTrigger: 0
222+
m_Enabled: 0
223+
m_Radius: 0.5000001
224+
m_Height: 2
225+
m_Direction: 1
226+
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
227+
--- !u!1 &4839119454711678514
228+
GameObject:
229+
m_ObjectHideFlags: 0
230+
m_CorrespondingSourceObject: {fileID: 0}
231+
m_PrefabInstance: {fileID: 0}
232+
m_PrefabAsset: {fileID: 0}
233+
serializedVersion: 6
234+
m_Component:
235+
- component: {fileID: 4839119454711678513}
236+
- component: {fileID: 1280501492}
237+
m_Layer: 0
238+
m_Name: Leg
239+
m_TagString: Untagged
240+
m_Icon: {fileID: 0}
241+
m_NavMeshLayer: 0
242+
m_StaticEditorFlags: 0
243+
m_IsActive: 1
244+
--- !u!4 &4839119454711678513
245+
Transform:
246+
m_ObjectHideFlags: 0
247+
m_CorrespondingSourceObject: {fileID: 0}
248+
m_PrefabInstance: {fileID: 0}
249+
m_PrefabAsset: {fileID: 0}
250+
m_GameObject: {fileID: 4839119454711678514}
251+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
252+
m_LocalPosition: {x: 0.254, y: 0, z: 0.277}
253+
m_LocalScale: {x: 1, y: 1, z: 1}
254+
m_Children:
255+
- {fileID: 4839119454177896698}
256+
- {fileID: 4839119453625099193}
257+
m_Father: {fileID: 0}
258+
m_RootOrder: 0
259+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
260+
--- !u!114 &1280501492
261+
MonoBehaviour:
262+
m_ObjectHideFlags: 0
263+
m_CorrespondingSourceObject: {fileID: 0}
264+
m_PrefabInstance: {fileID: 0}
265+
m_PrefabAsset: {fileID: 0}
266+
m_GameObject: {fileID: 4839119454711678514}
267+
m_Enabled: 1
268+
m_EditorHideFlags: 0
269+
m_Script: {fileID: 11500000, guid: dd0d0b9db82d32748a23124ceed0b566, type: 3}
270+
m_Name:
271+
m_EditorClassIdentifier:
272+
foot: {fileID: 4839119454766940132}
273+
knee: {fileID: 4839119453625099194}
274+
target: {fileID: 0}
275+
--- !u!1 &4839119454766940132
276+
GameObject:
277+
m_ObjectHideFlags: 0
278+
m_CorrespondingSourceObject: {fileID: 0}
279+
m_PrefabInstance: {fileID: 0}
280+
m_PrefabAsset: {fileID: 0}
281+
serializedVersion: 6
282+
m_Component:
283+
- component: {fileID: 4839119454766940131}
284+
m_Layer: 0
285+
m_Name: Foot
286+
m_TagString: Untagged
287+
m_Icon: {fileID: 0}
288+
m_NavMeshLayer: 0
289+
m_StaticEditorFlags: 0
290+
m_IsActive: 1
291+
--- !u!4 &4839119454766940131
292+
Transform:
293+
m_ObjectHideFlags: 0
294+
m_CorrespondingSourceObject: {fileID: 0}
295+
m_PrefabInstance: {fileID: 0}
296+
m_PrefabAsset: {fileID: 0}
297+
m_GameObject: {fileID: 4839119454766940132}
298+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
299+
m_LocalPosition: {x: 0, y: 0, z: 0.5}
300+
m_LocalScale: {x: 1, y: 1, z: 1}
301+
m_Children: []
302+
m_Father: {fileID: 4839119453625099193}
303+
m_RootOrder: 1
304+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

0 commit comments

Comments
 (0)
Please sign in to comment.