-
Notifications
You must be signed in to change notification settings - Fork 21
/
Day014-Higher-lower-game
82 lines (61 loc) · 1.92 KB
/
Day014-Higher-lower-game
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
from game_data import data
import random
from art import logo, vs
from replit import clear
def get_random_account():
"""Get data from random account"""
return random.choice(data)
def format_data(account):
"""Format account into printable format: name, description and country"""
name = account["name"]
description = account["description"]
country = account["country"]
# print(f'{name}: {account["follower_count"]}')
return f"{name}, a {description}, from {country}"
def check_answer(guess, a_followers, b_followers):
"""Checks followers against user's guess
and returns True if they got it right.
Or False if they got it wrong."""
if a_followers > b_followers:
return guess == "a"
else:
return guess == "b"
def game():
print(logo)
score = 0
game_should_continue = True
account_a = get_random_account()
account_b = get_random_account()
while game_should_continue:
account_a = account_b
account_b = get_random_account()
if account_a == account_b:
account_b = get_random_account()
print(f"Compare A: {format_data(account_a)}.")
print(vs)
print(f"Against B: {format_data(account_b)}.")
guess = input("Who has more followers? Type 'A' or 'B': ").lower()
a_follower_count = account_a["follower_count"]
b_follower_count = account_b["follower_count"]
is_correct = check_answer(guess, a_follower_count, b_follower_count)
clear()
print(logo)
if is_correct:
score += 1
print(f"You're right! Current score: {score}.")
else:
game_should_continue = False
print(f"Sorry, that's wrong. Final score: {score}")
game()
# Generate a random account from the game data.
# Format account data into printable format.
# Ask user for a guess.
# Check if user is correct.
## Get follower count.
## If Statement
# Feedback.
# Score Keeping.
# Make game repeatable.
# Make B become the next A.
# Add art.
# Clear screen between rounds.