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ruby-text-game.gemspec
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ruby-text-game.gemspec
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# frozen_string_literal: true
require_relative "lib/ruby-text-game/version"
Gem::Specification.new do |spec|
spec.name = "ruby-text-game"
spec.version = RubyTextGame::VERSION
spec.authors = ["Crystal Campbell"]
spec.email = ["[email protected]"]
spec.summary = ""
spec.description = ""
spec.homepage = "https://replit.com/@CrystalCampbell/Ruby-Text-Game"
spec.license = "MIT"
spec.required_ruby_version = ">= 2.6.0"
# spec.metadata["allowed_push_host"] = "TODO: Set to your gem server 'https://example.com'"
spec.metadata["homepage_uri"] = spec.homepage
# spec.metadata["source_code_uri"] = ""
# spec.metadata["changelog_uri"] = "TODO: Put your gem's CHANGELOG.md URL here."
# Specify which files should be added to the gem when it is released.
# The `git ls-files -z` loads the files in the RubyGem that have been added into git.
spec.files = Dir.chdir(__dir__) do
`git ls-files -z`.split("\x0").reject do |f|
(f == __FILE__) || f.match(%r{\A(?:(?:bin|test|spec|features)/|\.(?:git|circleci)|appveyor)})
end
end
spec.bindir = "exe"
spec.executables = spec.files.grep(%r{\Aexe/}) { |f| File.basename(f) }
spec.require_paths = ["lib"]
# Uncomment to register a new dependency of your gem
# spec.add_dependency "example-gem", "~> 1.0"
# For more information and examples about making a new gem, check out our
# guide at: https://bundler.io/guides/creating_gem.html
end