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Fork's changelog

Strategia 1.10.1

  • Updated to match Custom Barn Kit fixes ; administrative building will now have more active strategies per levels depending of the configs.
  • Fixed MaxActiveStrategies not being used everywhere ; it's now possible to activate more than one strategy per levels.
  • Updated to .NET Framework 4.7.2

Original changelog

Strategia 1.10.0

  • Support replacing headImage (static images) for admin department.
  • Better dynamic resizing based on count of departments.
  • Removed some old Reflection that is no longer needed.
  • Fixed an NRE when no avatar is specified in a department config.

Strategia 1.9.0

  • Rebuild for KSP 1.10.0
  • Fix from TonkaCrash for issue where strategies for improving vessel values applied the improved value to different parts of the same type.
  • Fixed a minor issue where the Strategy notifier could report incorrect information.

Strategia 1.8.0

  • Rebuild for KSP 1.8.0
  • Minor typo correction (thanks Galenmacil).

Strategia 1.7.4

  • Check hasSolidSurface flag for gas giants (thanks LucasHazelwood).
  • Added title to Strategia agent to prevent warnings in log (thanks denyasis).

Strategia 1.7.3

  • Rebuild for KSP 1.5.x.
  • Fixed active strategy text in facility right-click menu (thanks avalancha).

Strategia 1.7.2

  • Fixed logic for determining strategy level - this was causing some strategies to be the same for all levels (thanks ibanix).
  • Fixed Astronaut Training Strategies not actually costing extra (thanks Jukelo).

Strategia 1.7.1

  • Fixed some issues with the kerbal portraits not refreshing properly when the level is dynamically changed (thanks zwinst).
  • Fixed error handling when tech tree can't be loaded (thanks zwinst).
  • Fixed the astronaut training strategy that was broken in 1.7.0 (thanks MistaJunior).
  • Fixed ugly number format in some places.

Strategia 1.7.0

  • Rebuild for KSP 1.4.1.
  • Fixed issue where the level boosting strategies could boost a level too high and break things (thanks Mihara).
  • Removed stock references to slider values in messages for strategies that weren't available due to insufficient Admin Building level.

Strategia 1.6.0

  • Rebuild for KSP 1.3.0.
  • Celestial body programs now increase the likelihood of receiving contracts related to the celestial body in question.
  • Fixed issue where removal of contract decline penalty on contract slot machine was permanent.

Strategia 1.5.0

  • Massive Scale Launches strategy now incrementally gives the bonuses (you can still get the level 1 bonus if you don't meet the threshold for level 3).
  • Show the correct max number of strategies on the description text of the Administration building.
  • Minor Operations department balance (thanks Stratickus).
  • Reduce Kerbal recovery reputation by a factor of 10 (thanks BureauJaeger).
  • Fix issue with Stagnated Research not being selectable (thanks Stratickus).
  • Adjust order of Gene/Wernher in the admin building.
  • Use correct currency symbols.

Strategia 1.4.0

  • Rebuild for KSP 1.2.x.

Strategia 1.3.0

  • Added basic support for ResearchBodies (strategies for unresearched bodies are unavailable).
  • Combine popups triggered with the same text/purpose.
  • Made contracts work better with Contract Configurator 1.15.x.
  • Added loading tip.
  • Fixed To Boldly Go not awarding bonuses when the science reward slider isn't set to 100% (thanks Smu).
  • Fixed minor issues with currency popups.

Strategia 1.2.4

  • No longer lose reputation bonuses when upgrading/downgrading within the Free Ice Cream I/II/III strategies (thanks ibanix).
  • Bonuses/maluses are preserved when upgrading or downgrading Free Ice Cream.
  • Don't change active contracts when activating Free Ice Cream for the first time (thanks ZachPruckowski).
  • Increased Moho rewards for various strategies (thanks ibanix).
  • Fixed mission requirement in moon probe strategies (thanks ibanix).

Strategia 1.2.3

  • Corrected minimum Contract Configurator version checking.
  • Fixed moon probe strategies to not be mutually exclusive (thanks westamastaflash).
  • CurrencyOperationByContract now looks at child groups as well.
  • Fixed broken Custom Barn Kit check.
  • Allow splashed or landed for probe contracts (thanks Norcalplanner).
  • Moon probe strategies stop being offered once the moon in quest is orbited, not just reached.

Strategia 1.2.2

  • Output the adjusted number of max strategies allowed in the admin building so that people stop posting about it in the thread (thanks literally everyone).
  • Fixed exceptions when researching a tech (thanks smjjames).
  • Change currency popups symbols to work around font issue.
  • Fixed exception loading Massive Scale Launches (thanks KocLobster).
  • Workaround for KSP 1.1 bug where vertical scrollbars don't work in Admin UI.
  • Fixed some issues with cancelling contract-based strategies.
  • Allow a Kerbal returning being landed on a moon to trigger the planetary strategies to handle cases where the ship doesn't make it home (thanks dlrk).
  • Fixed Pilot Focus III ISP adjustments with multi-mode engines (thanks lude).

Strategia 1.2.1

  • Fixed Pilot/Engineer/Scientist Focus strategies not actually giving the stated contract bonuses (thanks DeathProphet).
  • Fixed compatibility with Sigma Binary (thanks sentania).
  • Fixed hint text for crewed/uncrewed missions (thanks severedsolo).
  • Fixed planetary probe strategies so they can't be re-done (thanks ibanix).
  • Fixed reputation/funds being lost on scene change - normally after the quicksave but breaks KRASH (thanks garwel and linuxgurugamer).

Strategia 1.2.0

  • Support for KSP 1.1
  • Fixed additional issue with incorrect ISP assignment in Pilot Focus III (thanks TorgHacker).
  • Increased the cache size for the contract slot machine strategy.

Strategia 1.1.1

  • Fixed issue with reputation being awarded when it's not supposed to (thanks Wercho).
  • Make crewed mission requirement a little bit clearer (thanks Zoidos).
  • Make moon uncrewed missions only require an orbit of the homeworld (thanks a_shack).
  • Fixed issue with FlyBy mission caused by Contract Configurator 1.9.8 (thanks smjjames).

Strategia 1.1.0

  • Mun/Minmus Program can each be completed in turn.
  • Created a logo for the contract agent.
  • Changed Media Circus I bonus to prevent infinite reputation exploit.
  • Added support for Sigma Binary.
  • Fixed impactor contracts for some configurations (thanks smjjames).
  • Fixed bug that allowed more than the max number of strategies to be active if the last one was a mission strategy (thanks Death Engineering).
  • Fixed issue where Massive Scale Launch bonuses would apply when going from landed => orbit on any body (thanks smjjames).
  • Fixed Astronaut Training exception when hiring two crew members in quick succession (thanks smjjames).
  • Fixed strategies that change vessel values (like Pilot Focus III) to check for more events - like crew transfers (thanks smjjames).
  • Force set ISP when changing it in Pilot Focus III (thanks smjjames).
  • Fixed possible issue with multipliers when switching between Pilot/Engineer focuses.
  • Fixed issue where Contract Slot Machine values kep getting re-rolled (thanks smjjames).
  • Fixed issue where Free Ice Cream time-counter would reset each time a save is loaded.

Strategia 1.0.0

  • Initial release.