diff --git a/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm new file mode 100644 index 0000000000..175ae48c2c --- /dev/null +++ b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm @@ -0,0 +1,3 @@ +/obj/structure/closet/secure_closet/quartermaster/PopulateContents() + ..() + new /obj/item/card/id/departmental_budget/car(src) diff --git a/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 98cca8161e..82ac98d063 100644 --- a/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -1,3 +1,4 @@ /obj/structure/closet/secure_closet/engineering_chief/PopulateContents() ..() + new /obj/item/card/id/departmental_budget/eng(src) new /obj/item/pipe_dispenser/bluespace(src) diff --git a/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/medical.dm b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/medical.dm new file mode 100644 index 0000000000..e45506e8b7 --- /dev/null +++ b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/medical.dm @@ -0,0 +1,3 @@ +/obj/structure/closet/secure_closet/CMO/PopulateContents() + ..() + new /obj/item/card/id/departmental_budget/med(src) diff --git a/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm new file mode 100644 index 0000000000..711c6aa0ef --- /dev/null +++ b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/scientist.dm @@ -0,0 +1,3 @@ +/obj/structure/closet/secure_closet/RD/PopulateContents() + ..() + new /obj/item/card/id/departmental_budget/sci(src) diff --git a/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/security.dm new file mode 100644 index 0000000000..c5c679e1fd --- /dev/null +++ b/modular_lumos/code/game/objects/structures/crates_lockers/closets/secure/security.dm @@ -0,0 +1,11 @@ +/obj/structure/closet/secure_closet/captains/PopulateContents() //Excess clothing and such can be found in the Captain's Wardrobe. You can also find this file in code/modules/vending/wardrobes. + ..() + new /obj/item/card/id/departmental_budget/civ(src) + +/obj/structure/closet/secure_closet/hop/PopulateContents() + ..() + new /obj/item/card/id/departmental_budget/srv(src) + +/obj/structure/closet/secure_closet/hos/PopulateContents() + ..() + new /obj/item/card/id/departmental_budget/sec(src) diff --git a/tgstation.dme b/tgstation.dme index 8b238233fa..dc340b984d 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -3904,6 +3904,11 @@ #include "modular_lumos\code\datums\bark.dm" #include "modular_lumos\code\datums\mood_events\generic_negative_events.dm" #include "modular_lumos\code\game\machinery\recycler.dm" +#include "modular_lumos\code\game\objects\structures\crates_lockers\closets\secure\cargo.dm" +#include "modular_lumos\code\game\objects\structures\crates_lockers\closets\secure\engineering.dm" +#include "modular_lumos\code\game\objects\structures\crates_lockers\closets\secure\medical.dm" +#include "modular_lumos\code\game\objects\structures\crates_lockers\closets\secure\scientist.dm" +#include "modular_lumos\code\game\objects\structures\crates_lockers\closets\secure\security.dm" #include "modular_lumos\code\game\machinery\computer\arcade\tetris.dm" #include "modular_lumos\code\game\objects\items\BSRPD.dm" #include "modular_lumos\code\game\objects\items\computermath.dm" @@ -3915,7 +3920,6 @@ #include "modular_lumos\code\game\objects\items\stacks\tiles\tile_titanium.dm" #include "modular_lumos\code\game\objects\items\stacks\tiles\tile_types.dm" #include "modular_lumos\code\game\objects\items\stacks\tiles\tile_wooden.dm" -#include "modular_lumos\code\game\objects\structures\crates_lockers\closets\secure\engineering.dm" #include "modular_lumos\code\game\turfs\simulated\floor\base_icon_state_overrides.dm" #include "modular_lumos\code\game\turfs\simulated\floor\misc_floor.dm" #include "modular_lumos\code\game\turfs\simulated\floor\plasteel_floor.dm"