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Problem with Emission nodes, objects are shining black, everything is fine with the CPU and GPU, HELP NEEDED #905

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wizard3376 opened this issue Feb 12, 2024 · 3 comments

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@wizard3376
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.blend file: https://drive.google.com/file/d/19jUqhnXKJ-paCHVgHcbyK9jzBKRv0pgD/view?usp=sharing

if you set the value too high (Gain or Exposure), then the node (Emission) produces artefacts in the form of a black glow

My CPU and GPU are fine in other renders it works fine but this is definitely a problem in LuxCore

Why did the cube turn black if, in theory, it should only be lighter?
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OS: Windows 10
Blender version: 4.0.2
LuxCore version: 2.8 alpha1

@wizard3376
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By the way, I forgot to say that this applies not only to objects, but to all light sources.

@wizard3376
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If you overdo it with brightness, there will be strange effects
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@odil24
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odil24 commented Feb 13, 2024

I can confirm it @neo2068

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