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Stacks.c
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#include <stdio.h>
#include<stdlib.h>
struct stack{
int size;
int top;
int * arr;
};
int isEmpty(struct stack * ptr){
if(ptr->top == -1){
return 1;
}else{
return 0;
}
}
int isFull(struct stack * ptr){
if(ptr->top==ptr->size-1){
return 1;
}else{
return 0;
}
}
void push(struct stack * ptr, int val){
if(isFull(ptr)){
printf("Stack Overflow!\n");
}else{
ptr->top++;
ptr->arr[ptr->top] = val;
printf("%d is pushed into the stack\n", val);
}
}
int pop(struct stack * ptr){
if(isEmpty(ptr)){
printf("Stack Underflow!\n");
}else{
int val = ptr->arr[ptr->top];
ptr->top--;
return val;
}
}
int main(){
struct stack * s = (struct stack *)malloc(sizeof(struct stack));
s->size = 5;
s->top=-1;
s->arr = (int *) malloc(s->size * sizeof(int));
int p1, p2, p3, p4, p5;
printf("Enter the 1st element to push: ");
scanf("%d", &p1);
push(s,p1);
printf("Enter the 2nd element to push: ");
scanf("%d", &p2);
push(s,p2);
printf("Enter the 3rd element to push: ");
scanf("%d", &p3);
push(s,p3);
printf("Enter the 4th element to push: ");
scanf("%d", &p4);
push(s,p4);
printf("Enter the 5th element to push: ");
scanf("%d", &p5);
push(s,p5);
printf("Popped element is %d\n", pop(s));
printf("Popped element is %d\n", pop(s));
printf("Popped element is %d\n", pop(s));
printf("Popped element is %d\n", pop(s));
printf("Popped element is %d\n", pop(s));
return 0;
}