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RenderStats.cpp
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RenderStats.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* This file is part of Natron <https://natrongithub.github.io/>,
* (C) 2018-2021 The Natron developers
* (C) 2013-2018 INRIA and Alexandre Gauthier-Foichat
*
* Natron is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Natron is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Natron. If not, see <http://www.gnu.org/licenses/gpl-2.0.html>
* ***** END LICENSE BLOCK ***** */
// ***** BEGIN PYTHON BLOCK *****
// from <https://docs.python.org/3/c-api/intro.html#include-files>:
// "Since Python may define some pre-processor definitions which affect the standard headers on some systems, you must include Python.h before any standard headers are included."
#include <Python.h>
// ***** END PYTHON BLOCK *****
#include "RenderStats.h"
#include <bitset>
#include <cassert>
#include <stdexcept>
#include <QtCore/QMutex>
#include "Engine/Node.h"
#include "Engine/Timer.h"
#include "Engine/RectI.h"
#include "Engine/RectD.h"
NATRON_NAMESPACE_ENTER
struct NodeRenderStatsPrivate
{
//The accumulated time spent in the EffectInstance::renderHandler function
double totalTimeSpentRendering;
//The region of definition of the node for this frame
RectD rod;
//Is identity
NodeWPtr isWholeImageIdentity;
//The list of all tiles rendered
std::list<RectI> rectanglesRendered;
//The list of rectangles for which isIdentity returned true
std::list<std::pair<RectI, NodeWPtr> > identityRectangles;
//The different mipmaplevels rendered
std::set<unsigned int> mipmapLevelsAccessed;
//The different planes rendered
std::set<std::string> planesRendered;
//Cache access infos
int nbCacheMisses;
int nbCacheHit;
int nbCacheHitButDownscaledImages;
//Is tile support enabled for this render
bool tileSupportEnabled;
//Is render scale support enabled for this render
bool renderScaleSupportEnabled;
//Channels rendered
std::bitset<4> channelsEnabled;
//Premultiplication of the output imge
ImagePremultiplicationEnum outputPremult;
NodeRenderStatsPrivate()
: totalTimeSpentRendering(0)
, rod()
, isWholeImageIdentity()
, rectanglesRendered()
, identityRectangles()
, mipmapLevelsAccessed()
, planesRendered()
, nbCacheMisses(0)
, nbCacheHit(0)
, nbCacheHitButDownscaledImages(0)
, tileSupportEnabled(false)
, renderScaleSupportEnabled(false)
, channelsEnabled()
, outputPremult(eImagePremultiplicationOpaque)
{
for (int i = 0; i < 4; ++i) {
channelsEnabled[i] = false;
}
}
};
NodeRenderStats::NodeRenderStats()
: _imp( new NodeRenderStatsPrivate() )
{
}
NodeRenderStats::~NodeRenderStats()
{
}
NodeRenderStats::NodeRenderStats(const NodeRenderStats& other)
: _imp( new NodeRenderStatsPrivate() )
{
*this = other;
}
void
NodeRenderStats::operator=(const NodeRenderStats& other)
{
_imp->totalTimeSpentRendering = other._imp->totalTimeSpentRendering;
_imp->rod = other._imp->rod;
_imp->isWholeImageIdentity = other._imp->isWholeImageIdentity;
_imp->rectanglesRendered = other._imp->rectanglesRendered;
_imp->identityRectangles = other._imp->identityRectangles;
_imp->mipmapLevelsAccessed = other._imp->mipmapLevelsAccessed;
_imp->planesRendered = other._imp->planesRendered;
_imp->nbCacheMisses = other._imp->nbCacheMisses;
_imp->nbCacheHit = other._imp->nbCacheHit;
_imp->nbCacheHitButDownscaledImages = other._imp->nbCacheHitButDownscaledImages;
_imp->tileSupportEnabled = other._imp->tileSupportEnabled;
_imp->renderScaleSupportEnabled = other._imp->renderScaleSupportEnabled;
for (int i = 0; i < 4; ++i) {
_imp->channelsEnabled[i] = other._imp->channelsEnabled[i];
}
_imp->outputPremult = other._imp->outputPremult;
}
void
NodeRenderStats::addTimeSpentRendering(double time)
{
_imp->totalTimeSpentRendering += time;
}
double
NodeRenderStats::getTotalTimeSpentRendering() const
{
return _imp->totalTimeSpentRendering;
}
const RectD&
NodeRenderStats::getRoD() const
{
return _imp->rod;
}
void
NodeRenderStats::setRoD(const RectD& rod)
{
_imp->rod = rod;
}
void
NodeRenderStats::setInputImageIdentity(const NodePtr& identity)
{
_imp->isWholeImageIdentity = identity;
}
NodePtr
NodeRenderStats::getInputImageIdentity() const
{
return _imp->isWholeImageIdentity.lock();
}
void
NodeRenderStats::addRenderedRectangle(const RectI& rectangle)
{
_imp->rectanglesRendered.push_back(rectangle);
}
const std::list<RectI>&
NodeRenderStats::getRenderedRectangles() const
{
return _imp->rectanglesRendered;
}
void
NodeRenderStats::addIdentityRectangle(const NodePtr& identity,
const RectI& rectangle)
{
_imp->identityRectangles.push_back( std::make_pair(rectangle, identity) );
}
std::list<std::pair<RectI, NodePtr> >
NodeRenderStats::getIdentityRectangles() const
{
std::list<std::pair<RectI, NodePtr> > ret;
for (std::list<std::pair<RectI, NodeWPtr> >::const_iterator it = _imp->identityRectangles.begin(); it != _imp->identityRectangles.end(); ++it) {
NodePtr n = it->second.lock();
if (n) {
ret.push_back( std::make_pair(it->first, n) );
}
}
return ret;
}
void
NodeRenderStats::addMipMapLevelRendered(unsigned int level)
{
_imp->mipmapLevelsAccessed.insert(level);
}
const std::set<unsigned int>&
NodeRenderStats::getMipMapLevelsRendered() const
{
return _imp->mipmapLevelsAccessed;
}
void
NodeRenderStats::addPlaneRendered(const std::string& plane)
{
_imp->planesRendered.insert(plane);
}
const std::set<std::string>&
NodeRenderStats::getPlanesRendered() const
{
return _imp->planesRendered;
}
void
NodeRenderStats::addCacheAccessInfo(bool isCacheMiss,
bool hasDownscaled)
{
if (isCacheMiss) {
++_imp->nbCacheMisses;
} else {
++_imp->nbCacheHit;
if (hasDownscaled) {
++_imp->nbCacheHitButDownscaledImages;
}
}
}
void
NodeRenderStats::getCacheAccessInfos(int* nbCacheMisses,
int* nbCacheHits,
int* nbCacheHitButDownscaledImages) const
{
*nbCacheMisses = _imp->nbCacheMisses;
*nbCacheHits = _imp->nbCacheHit;
*nbCacheHitButDownscaledImages = _imp->nbCacheHitButDownscaledImages;
}
void
NodeRenderStats::setTilesSupported(bool tilesSupported)
{
_imp->tileSupportEnabled = tilesSupported;
}
bool
NodeRenderStats::isTilesSupportEnabled() const
{
return _imp->tileSupportEnabled;
}
void
NodeRenderStats::setRenderScaleSupported(bool rsSupported)
{
_imp->renderScaleSupportEnabled = rsSupported;
}
bool
NodeRenderStats::isRenderScaleSupportEnabled() const
{
return _imp->renderScaleSupportEnabled;
}
void
NodeRenderStats::setChannelsRendered(const std::bitset<4> channelsRendered)
{
_imp->channelsEnabled = channelsRendered;
}
std::bitset<4>
NodeRenderStats::getChannelsRendered() const
{
return _imp->channelsEnabled;
}
void
NodeRenderStats::setOutputPremult(ImagePremultiplicationEnum premult)
{
_imp->outputPremult = premult;
}
ImagePremultiplicationEnum
NodeRenderStats::getOutputPremult() const
{
return _imp->outputPremult;
}
struct RenderStatsPrivate
{
mutable QMutex lock;
//Timer recording time spent for the whole frame
TimeLapse totalTimeSpentForFrameTimer;
//When true in-depth profiling will be enabled for all Nodes with detailed infos
bool doNodesProfiling;
typedef std::map<NodeWPtr, NodeRenderStats > NodeInfosMap;
NodeInfosMap nodeInfos;
RenderStatsPrivate()
: lock()
, totalTimeSpentForFrameTimer()
, doNodesProfiling(false)
, nodeInfos()
{
}
NodeInfosMap::iterator findNode(const NodePtr& node)
{
//Private, shouldn't lock
assert( !lock.tryLock() );
for (NodeInfosMap::iterator it = nodeInfos.begin(); it != nodeInfos.end(); ++it) {
if (it->first.lock() == node) {
return it;
}
}
return nodeInfos.end();
}
NodeRenderStats& findOrCreateNodeStats(const NodePtr& node)
{
NodeInfosMap::iterator found = findNode(node);
if ( found != nodeInfos.end() ) {
return found->second;
}
std::pair<NodeInfosMap::iterator, bool> ret = nodeInfos.insert( std::make_pair( node, NodeRenderStats() ) );
assert(ret.second);
return ret.first->second;
}
};
RenderStats::RenderStats(bool enableInDepthProfiling)
: _imp( new RenderStatsPrivate() )
{
_imp->doNodesProfiling = enableInDepthProfiling;
}
RenderStats::~RenderStats()
{
}
bool
RenderStats::isInDepthProfilingEnabled() const
{
return _imp->doNodesProfiling;
}
void
RenderStats::setNodeIdentity(const NodePtr& node,
const NodePtr& identity)
{
QMutexLocker k(&_imp->lock);
assert(_imp->doNodesProfiling);
NodeRenderStats& stats = _imp->findOrCreateNodeStats(node);
stats.setInputImageIdentity(identity);
}
void
RenderStats::setGlobalRenderInfosForNode(const NodePtr& node,
const RectD& rod,
ImagePremultiplicationEnum outputPremult,
std::bitset<4> channelsRendered,
bool tilesSupported,
bool renderScaleSupported,
unsigned int mipmapLevel)
{
QMutexLocker k(&_imp->lock);
assert(_imp->doNodesProfiling);
NodeRenderStats& stats = _imp->findOrCreateNodeStats(node);
stats.setOutputPremult(outputPremult);
stats.setTilesSupported(tilesSupported);
stats.setRenderScaleSupported(renderScaleSupported);
stats.addMipMapLevelRendered(mipmapLevel);
stats.setChannelsRendered(channelsRendered);
stats.setRoD(rod);
}
void
RenderStats::addCacheInfosForNode(const NodePtr& node,
bool isCacheMiss,
bool hasDownscaled)
{
QMutexLocker k(&_imp->lock);
assert(_imp->doNodesProfiling);
NodeRenderStats& stats = _imp->findOrCreateNodeStats(node);
stats.addCacheAccessInfo(isCacheMiss, hasDownscaled);
}
void
RenderStats::addRenderInfosForNode(const NodePtr& node,
const NodePtr& identity,
const std::string& plane,
const RectI& rectangle,
double timeSpent)
{
QMutexLocker k(&_imp->lock);
assert(_imp->doNodesProfiling);
NodeRenderStats& stats = _imp->findOrCreateNodeStats(node);
if (identity) {
stats.addIdentityRectangle(identity, rectangle);
} else {
stats.addRenderedRectangle(rectangle);
}
stats.addTimeSpentRendering(timeSpent);
stats.addPlaneRendered(plane);
}
std::map<NodePtr, NodeRenderStats >
RenderStats::getStats(double *totalTimeSpent) const
{
QMutexLocker k(&_imp->lock);
std::map<NodePtr, NodeRenderStats > ret;
for (RenderStatsPrivate::NodeInfosMap::const_iterator it = _imp->nodeInfos.begin(); it != _imp->nodeInfos.end(); ++it) {
NodePtr node = it->first.lock();
if (node) {
ret.insert( std::make_pair(node, it->second) );
}
}
*totalTimeSpent = _imp->totalTimeSpentForFrameTimer.getTimeSinceCreation();
return ret;
}
NATRON_NAMESPACE_EXIT