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Timer.cpp
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Timer.cpp
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/* ***** BEGIN LICENSE BLOCK *****
* This file is part of Natron <https://natrongithub.github.io/>,
* (C) 2018-2021 The Natron developers
* (C) 2013-2018 INRIA and Alexandre Gauthier-Foichat
*
* Natron is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Natron is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Natron. If not, see <http://www.gnu.org/licenses/gpl-2.0.html>
* ***** END LICENSE BLOCK ***** */
// ***** BEGIN PYTHON BLOCK *****
// from <https://docs.python.org/3/c-api/intro.html#include-files>:
// "Since Python may define some pre-processor definitions which affect the standard headers on some systems, you must include Python.h before any standard headers are included."
#include <Python.h>
// ***** END PYTHON BLOCK *****
#include "Timer.h"
#include <iostream>
#include <time.h>
#include <cmath>
#include <cassert>
#include <stdexcept>
#include <QtCore/QMutex>
#include <QtCore/QMutexLocker>
#include "Global/GlobalDefines.h"
#define NATRON_FPS_REFRESH_RATE_SECONDS 1.5
NATRON_NAMESPACE_ENTER
#if defined(__NATRON_WIN32__) && !defined(__NATRON_MINGW__)
int
gettimeofday (struct timeval *tv,
void *tz)
{
union
{
ULONGLONG ns100; // time since 1 Jan 1601 in 100ns units
FILETIME ft;
}
now;
GetSystemTimeAsFileTime (&now.ft);
tv->tv_usec = long ( (now.ns100 / 10LL) % 1000000LL );
tv->tv_sec = long ( (now.ns100 - 116444736000000000LL) / 10000000LL );
return 0;
}
#endif
// prints time value as seconds, minutes hours or days
QString
Timer::printAsTime(const double timeInSeconds,
const bool clampToSecondsToInt)
{
const int min = 60;
const int hour = 60 * min;
const int day = 24 * hour;
QString ret;
double timeRemain = timeInSeconds;
if (timeRemain >= day) {
double daysRemaining = timeRemain / day;
double floorDays = std::floor(daysRemaining);
if (floorDays > 0) {
ret.append( ( floorDays > 1 ? tr("%1 days") : tr("%1 day") ).arg( QString::number(floorDays) ) );
timeRemain -= floorDays * day;
}
if (timeInSeconds >= 3 * day) {
return ret;
}
}
if (timeRemain >= hour) {
if (timeInSeconds >= day) {
ret.append( QLatin1Char(' ') );
}
double hourRemaining = timeRemain / hour;
double floorHour = std::floor(hourRemaining);
if (floorHour > 0) {
ret.append( ( (floorHour > 1) ? tr("%1 hours") : tr("%1 hour") ).arg( QString::number(floorHour) ) );
timeRemain -= floorHour * hour;
}
if (timeInSeconds >= 3 * hour) {
return ret;
}
}
if (timeRemain >= min) {
if (timeInSeconds >= hour) {
ret.append( QLatin1Char(' ') );
}
double minRemaining = timeRemain / min;
double floorMin = std::floor(minRemaining);
if (floorMin > 0) {
ret.append( ( (floorMin > 1) ? tr("%1 minutes") : tr("%1 minute") ).arg( QString::number(floorMin) ) );
timeRemain -= floorMin * min;
}
if (timeInSeconds >= 3 * min) {
return ret;
}
}
if (timeInSeconds >= min) {
ret.append( QLatin1Char(' ') );
}
if (clampToSecondsToInt) {
ret.append( ( timeRemain > 1 ? tr("%1 seconds") : tr("%1 second") ).arg( QString::number( (int)timeRemain ) ) );
} else {
ret.append( ( timeRemain > 1 ? tr("%1 seconds") : tr("%1 second") ).arg( QString::number(timeRemain, 'f', 2) ) );
}
return ret;
} // Timer::printAsTime
Timer::Timer ()
: playState (ePlayStateRunning),
_spf (1 / 24.0),
_timingError (0),
_framesSinceLastFpsFrame (0),
_actualFrameRate (0),
_mutex()
{
gettimeofday (&_lastFrameTime, 0);
_lastFpsFrameTime = _lastFrameTime;
}
Timer::~Timer()
{
}
void
Timer::waitUntilNextFrameIsDue ()
{
if (playState != ePlayStateRunning) {
//
// If we are not running, reset all timing state
// variables and return without waiting.
//
gettimeofday (&_lastFrameTime, 0);
_timingError = 0;
_lastFpsFrameTime = _lastFrameTime;
_framesSinceLastFpsFrame = 0;
return;
}
double spf;
{
QMutexLocker l(&_mutex);
spf = _spf;
}
//
// If less than _spf seconds have passed since the last frame
// was displayed, sleep until exactly _spf seconds have gone by.
//
timeval now;
gettimeofday (&now, 0);
double timeSinceLastFrame = now.tv_sec - _lastFrameTime.tv_sec +
(now.tv_usec - _lastFrameTime.tv_usec) * 1e-6f;
if (timeSinceLastFrame < 0) {
timeSinceLastFrame = 0;
}
double timeToSleep = spf - timeSinceLastFrame - _timingError;
#ifdef _WIN32
if (timeToSleep > 0) {
Sleep ( int (timeToSleep * 1000.0f) );
}
#else
if (timeToSleep > 0) {
timespec ts;
ts.tv_sec = (time_t) timeToSleep;
ts.tv_nsec = (long) ( (timeToSleep - ts.tv_sec) * 1e9f );
nanosleep (&ts, 0);
}
#endif
//
// If we slept, it is possible that we woke up a little too early
// or a little too late. Keep track of the difference between
// now and the exact time when we wanted to wake up; next time
// we'll try sleep that much longer or shorter. This should
// keep our average frame rate close to one fame every _spf seconds.
//
gettimeofday (&now, 0);
timeSinceLastFrame = now.tv_sec - _lastFrameTime.tv_sec +
(now.tv_usec - _lastFrameTime.tv_usec) * 1e-6f;
_timingError += timeSinceLastFrame - spf;
if (_timingError < -2 * spf) {
_timingError = -2 * spf;
}
if (_timingError > 2 * spf) {
_timingError = 2 * spf;
}
_lastFrameTime = now;
//
// Calculate our actual frame rate, averaged over several frames.
//
double t = now.tv_sec - _lastFpsFrameTime.tv_sec +
(now.tv_usec - _lastFpsFrameTime.tv_usec) * 1e-6f;
if (t > NATRON_FPS_REFRESH_RATE_SECONDS) {
double actualFrameRate = _framesSinceLastFpsFrame / t;
double curActualFrameRate;
double desiredFrameRate;
{
QMutexLocker l(&_mutex);
if (actualFrameRate != _actualFrameRate) {
_actualFrameRate = actualFrameRate;
}
desiredFrameRate = 1.f / _spf;
curActualFrameRate = _actualFrameRate;
}
Q_EMIT fpsChanged(curActualFrameRate, desiredFrameRate);
_framesSinceLastFpsFrame = 0;
}
if (_framesSinceLastFpsFrame == 0) {
_lastFpsFrameTime = now;
}
_framesSinceLastFpsFrame += 1;
} // waitUntilNextFrameIsDue
double
Timer::getActualFrameRate() const
{
QMutexLocker l(&_mutex);
return _actualFrameRate;
}
void
Timer::setDesiredFrameRate (double fps)
{
QMutexLocker l(&_mutex);
_spf = 1 / fps;
}
double
Timer::getDesiredFrameRate() const
{
QMutexLocker l(&_mutex);
return 1.f / _spf;
}
TimeLapse::TimeLapse()
{
gettimeofday(&prev, 0);
constructorTime = prev;
}
TimeLapse::~TimeLapse()
{
}
double
TimeLapse::getTimeElapsedReset()
{
timeval now;
gettimeofday(&now, 0);
double dt = now.tv_sec - prev.tv_sec +
(now.tv_usec - prev.tv_usec) * 1e-6f;
prev = now;
return dt;
}
void
TimeLapse::reset()
{
gettimeofday(&prev, 0);
}
double
TimeLapse::getTimeSinceCreation() const
{
timeval now;
gettimeofday(&now, 0);
double dt = now.tv_sec - constructorTime.tv_sec +
(now.tv_usec - constructorTime.tv_usec) * 1e-6f;
return dt;
}
TimeLapseReporter::TimeLapseReporter(const std::string& message)
: message(message)
{
gettimeofday(&prev, 0);
}
TimeLapseReporter::~TimeLapseReporter()
{
timeval now;
gettimeofday(&now, 0);
double dt = now.tv_sec - prev.tv_sec +
(now.tv_usec - prev.tv_usec) * 1e-6f;
std::cout << message << ' ' << dt << std::endl;
}
NATRON_NAMESPACE_EXIT
NATRON_NAMESPACE_USING
#include "moc_Timer.cpp"