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This repository has been archived by the owner on Oct 22, 2020. It is now read-only.
What is the best way to tell rlsl which extensions should be enabled? We still need to stay compatible with rustc/cargo.
Also extensions should be enabled per shader module, and not the whole project. That means we also need a way to make it easy to share the configuration between different shader modules.
Most extensions should be trivial to support. All features should be enabled by default and a simple pass can check which features are currently used in a shader module, and outputs an error if the extension hasn't been enabled, but it used.
The text was updated successfully, but these errors were encountered:
What is the best way to tell rlsl which extensions should be enabled? We still need to stay compatible with rustc/cargo.
Also extensions should be enabled per shader module, and not the whole project. That means we also need a way to make it easy to share the configuration between different shader modules.
Most extensions should be trivial to support. All features should be enabled by default and a simple pass can check which features are currently used in a shader module, and outputs an error if the extension hasn't been enabled, but it used.
The text was updated successfully, but these errors were encountered: