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Pathfinding-Visualizer

A pathfinding visualizer for A* and Dijkstra algorithms.

Utilizes pygame to visualize the behaviour of each pathfinding algoirthms.

To use the visualizer, use the mouse to select which option you want to choose.

Use M1 to select the start, end, and wall nodes. To remove placed nodes, use M2 on the desired node. To reset or redo the board, press the R button. To go back to the main meny, press the ESC button. To start the visualization, press spacebar.