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MySQL Module to Godot 4.

This module is a wrapper for Boost.MySQL.

Boost.MySQL is a client for MySQL and MariaDB database servers, based on Boost.Asio. Boost.MySQL is part of Boost. This module takes advantage of C++20. Check out the Boost repository: Boost.MySQL.

This module works only with Godot 4.

I have no plans to back port this module to Godot 3.x, but I will accept help from anyone who wants to port it.

If you use this module, let me know it. Leave a star ;).
Do you have any suggestion? Would you like to share experiences while using the module? Please open a issue.
Old version note:

Version 1.0 uses C++ MySQL Connector Library from Oracle. You can find it here: Godot MySQL 2.0.

Supported platforms: (Work in progress).

  • MacOS - soon (need help).
  • X11/Unix - dev.
  • Windows - dev.
  • OSX- possibly (need help).
  • Android - In the future.
  • Web - need help.

Usage:

Disclaimer

THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.