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Hive

Semester project for ALP (Algorithms and Programming). Game engine for board game Hive

There are few seemingly strange decision in the design of this, but most of them are due to having to work around a given interface with the submission system. For example the code is in Python 3.12, but the system only accepts five years old 3.7, so strip.py strips out all the incompatible features like type hints and dataclasses.

Structure

Main file is player.py, here happens all the decision logic and is the only file submitted.

It imports from base.py, that is during submission provided by the system.

runner.py is just a simple script that runs the game locally during development.