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rt0.cpp
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64 lines (55 loc) · 2.11 KB
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#include "rt0.h"
#include <stdint.h>
#include <string.h>
typedef void (*cxx_constructor)();
extern "C" {
void abort();
extern char _data_section_start_flash;
extern char _data_section_start_ram;
extern char _data_section_end_ram;
extern char _bss_section_start_ram;
extern char _bss_section_end_ram;
extern cxx_constructor _init_array_start;
extern cxx_constructor _init_array_end;
}
namespace Ion {
namespace Device {
namespace Init {
void configureRAM() {
/* Copy data section to RAM
* The data section is R/W but its initialization value matters. It's stored
* in Flash, but linked as if it were in RAM. Now's our opportunity to copy
* it. Note that until then the data section (e.g. global variables) contains
* garbage values and should not be used. */
size_t dataSectionLength =
(&_data_section_end_ram - &_data_section_start_ram);
memcpy(&_data_section_start_ram, &_data_section_start_flash,
dataSectionLength);
/* Zero-out the bss section in RAM
* Until we do, any uninitialized global variable will be unusable. */
size_t bssSectionLength = (&_bss_section_end_ram - &_bss_section_start_ram);
memset(&_bss_section_start_ram, 0, bssSectionLength);
configureGlobalVariables();
}
void configureGlobalVariables() {
/* Call static C++ object constructors
* The C++ compiler creates an initialization function for each static object.
* The linker then stores the address of each of those functions consecutively
* between _init_array_start and _init_array_end. So to initialize all C++
* static objects we just have to iterate between theses two addresses and
* call the pointed function. */
#define SUPPORT_CPP_GLOBAL_CONSTRUCTORS 0
#if SUPPORT_CPP_GLOBAL_CONSTRUCTORS
for (cxx_constructor* c = &_init_array_start; c < &_init_array_end; c++) {
(*c)();
}
#else
/* In practice, static initialized objects are a terrible idea. Since the init
* order is not specified, most often than not this yields the dreaded static
* init order fiasco. The linker asserts that the .init_array section is
* empty. */
#endif
}
} // namespace Init
} // namespace Device
} // namespace Ion