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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.7)
project(RetroEngine)
set(DECOMP_VERSION 1.1.0-a)
set(RETRO_REVISION 3 CACHE STRING "What revision to compile for. Defaults to v5U = 3")
option(RETRO_DISABLE_PLUS "Disable plus. Should be set on for any public releases." OFF)
option(RETRO_MOD_LOADER "Enables or disables the mod loader." ON)
set(RETRO_MOD_LOADER_VER 2 CACHE STRING "Sets the mod loader version. Defaults to latest")
set(RETRO_NAME "RSDKv5")
if(RETRO_REVISION STREQUAL "3")
set(RETRO_NAME "RSDKv5U")
endif()
set(RETRO_OUTPUT_NAME ${RETRO_NAME} CACHE STRING "The exported name of the executable.")
set(RETRO_FILES
RSDKv5/main.cpp
RSDKv5/RSDK/Core/RetroEngine.cpp
RSDKv5/RSDK/Core/Math.cpp
RSDKv5/RSDK/Core/Reader.cpp
RSDKv5/RSDK/Core/Link.cpp
RSDKv5/RSDK/Core/ModAPI.cpp
RSDKv5/RSDK/Dev/Debug.cpp
RSDKv5/RSDK/Storage/Storage.cpp
RSDKv5/RSDK/Storage/Text.cpp
RSDKv5/RSDK/Graphics/Drawing.cpp
RSDKv5/RSDK/Graphics/Scene3D.cpp
RSDKv5/RSDK/Graphics/Animation.cpp
RSDKv5/RSDK/Graphics/Sprite.cpp
RSDKv5/RSDK/Graphics/Palette.cpp
RSDKv5/RSDK/Graphics/Video.cpp
RSDKv5/RSDK/Audio/Audio.cpp
RSDKv5/RSDK/Input/Input.cpp
RSDKv5/RSDK/Scene/Scene.cpp
RSDKv5/RSDK/Scene/Collision.cpp
RSDKv5/RSDK/Scene/Object.cpp
RSDKv5/RSDK/Scene/Objects/DefaultObject.cpp
RSDKv5/RSDK/Scene/Objects/DevOutput.cpp
RSDKv5/RSDK/User/Core/UserAchievements.cpp
RSDKv5/RSDK/User/Core/UserCore.cpp
RSDKv5/RSDK/User/Core/UserLeaderboards.cpp
RSDKv5/RSDK/User/Core/UserPresence.cpp
RSDKv5/RSDK/User/Core/UserStats.cpp
RSDKv5/RSDK/User/Core/UserStorage.cpp
dependencies/all/tinyxml2/tinyxml2.cpp
dependencies/all/iniparser/iniparser.cpp
dependencies/all/iniparser/dictionary.cpp
dependencies/all/miniz/miniz.c
)
if(NOT PLATFORM)
if(WIN32) # THIS ASSUMES VCPKG OR SOURCES !!!!!!!
set(PLATFORM "Windows" CACHE STRING "The platform to compile for.")
elseif(ANDROID)
set(PLATFORM "Android" CACHE STRING "The platform to compile for.")
else()
set(PLATFORM ${CMAKE_SYSTEM_NAME} CACHE STRING "The platform to compile for.")
endif()
endif()
include(platforms/${PLATFORM}.cmake)
# Set C++ standard after including the platform file since they could override mod loader support
# which relies on C++17. Otherwise the engine is mostly C++11.
if(RETRO_MOD_LOADER)
set_target_properties(RetroEngine PROPERTIES CXX_STANDARD 17 CXX_STANDARD_REQUIRED ON)
else()
set_target_properties(RetroEngine PROPERTIES CXX_STANDARD 11 CXX_STANDARD_REQUIRED ON)
endif()
set_target_properties(RetroEngine PROPERTIES OUTPUT_NAME ${RETRO_OUTPUT_NAME})
if(COMPILE_OGG)
set(OGG_DIR dependencies/${DEP_PATH}/libogg)
add_library(
libogg
STATIC
${OGG_DIR}/src/bitwise.c
${OGG_DIR}/src/framing.c
)
target_compile_options(libogg PRIVATE ${OGG_FLAGS})
target_include_directories(libogg PRIVATE ${OGG_DIR}/include)
target_include_directories(RetroEngine PRIVATE ${OGG_DIR}/include)
target_link_libraries(RetroEngine libogg)
endif()
if(COMPILE_THEORA)
set(THEORA_DIR dependencies/android/libtheora)
add_library(libtheora STATIC
${THEORA_DIR}/lib/analyze.c
${THEORA_DIR}/lib/apiwrapper.c
${THEORA_DIR}/lib/bitpack.c
${THEORA_DIR}/lib/cpu.c
${THEORA_DIR}/lib/decapiwrapper.c
${THEORA_DIR}/lib/decinfo.c
${THEORA_DIR}/lib/decode.c
${THEORA_DIR}/lib/dequant.c
${THEORA_DIR}/lib/encapiwrapper.c
${THEORA_DIR}/lib/encfrag.c
${THEORA_DIR}/lib/encinfo.c
${THEORA_DIR}/lib/encode.c
${THEORA_DIR}/lib/encoder_disabled.c
${THEORA_DIR}/lib/enquant.c
${THEORA_DIR}/lib/fdct.c
${THEORA_DIR}/lib/fragment.c
${THEORA_DIR}/lib/huffdec.c
${THEORA_DIR}/lib/huffenc.c
${THEORA_DIR}/lib/idct.c
${THEORA_DIR}/lib/info.c
${THEORA_DIR}/lib/internal.c
${THEORA_DIR}/lib/mathops.c
${THEORA_DIR}/lib/mcenc.c
${THEORA_DIR}/lib/quant.c
${THEORA_DIR}/lib/rate.c
${THEORA_DIR}/lib/state.c
${THEORA_DIR}/lib/tokenize.c
)
target_compile_options(libtheora PRIVATE ${THEORA_FLAGS})
target_include_directories(libtheora PRIVATE ${THEORA_DIR}/include ${OGG_DIR}/include)
target_include_directories(RetroEngine PRIVATE ${THEORA_DIR}/include)
target_link_libraries(RetroEngine libtheora)
endif()
target_include_directories(RetroEngine PRIVATE
RSDKv5/
dependencies/all/
dependencies/all/tinyxml2/
dependencies/all/iniparser/
)
if(DEFINED DEP_PATH)
target_include_directories(RetroEngine PRIVATE
dependencies/${DEP_PATH}/
)
endif()
if(NOT DEFINED GAME_STATIC)
set(GAME_STATIC OFF)
endif()
target_compile_definitions(RetroEngine PRIVATE
RETRO_REVISION=${RETRO_REVISION}
RSDK_USE_${RETRO_SUBSYSTEM}=1
RETRO_USE_MOD_LOADER=$<BOOL:${RETRO_MOD_LOADER}>
RETRO_MOD_LOADER_VER=${RETRO_MOD_LOADER_VER}
RETRO_STANDALONE=$<NOT:$<BOOL:${GAME_STATIC}>>
RSDK_AUTOBUILD=$<BOOL:${RETRO_DISABLE_PLUS}>
RETRO_DEV_EXTRA="${PLATFORM} - ${RETRO_SUBSYSTEM} - ${CMAKE_CXX_COMPILER_ID}"
DECOMP_VERSION="${DECOMP_VERSION}"
)
if(WITH_RSDK)
if(NOT GAME_STATIC)
add_custom_command(TARGET RetroEngine POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
$<TARGET_FILE:${GAME_NAME}>
$<TARGET_FILE_DIR:RetroEngine>)
endif()
target_compile_definitions(${GAME_NAME} PRIVATE
RETRO_REVISION=${RETRO_REVISION}
RETRO_USE_MOD_LOADER=$<BOOL:${RETRO_MOD_LOADER}>
RETRO_MOD_LOADER_VER=${RETRO_MOD_LOADER_VER}
GAME_INCLUDE_EDITOR=$<BOOL:${GAME_INCLUDE_EDITOR}>
MANIA_PREPLUS=$<BOOL:${MANIA_PREPLUS}>
MANIA_FIRST_RELEASE=$<BOOL:${MANIA_FIRST_RELEASE}>
GAME_VERSION=${GAME_VERSION}
)
endif()