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Resource Stacking Machine #5

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Mengmoshu opened this issue Sep 30, 2016 · 1 comment
Open

Resource Stacking Machine #5

Mengmoshu opened this issue Sep 30, 2016 · 1 comment
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@Mengmoshu
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Resource Stacking Machine:

Merges one resource entity into another of the same type. Not intended for making "super resources" but doesn't prevent it. Will have protections to prevent exceeding the real maximum imposed by the game, so that resources aren't lost because they're ignored in the new entity after being removed from the first.

Thoughts on Implementation:

  • I'm just a little worried about destinations disappearing after the amount is subtracted from the source.
@Mengmoshu Mengmoshu self-assigned this Sep 30, 2016
@Mengmoshu Mengmoshu added this to the Beta milestone Oct 1, 2016
@TheStaplergun
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I can assist with this.

@Mengmoshu Mengmoshu mentioned this issue Jun 9, 2021
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