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Hi, After loading geometry from the step file, how can I select only a specific object for manipulation/export? By default, it merges everything into a single mesh. Best regards |
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Replies: 2 comments 6 replies
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My workaround right now is to load via opencascade, decompose specific entity and construct mesh again via |
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Hello, MeshLib has two functions for importing STEP files: |
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Hello, MeshLib has two functions for importing STEP files:
MR::MeshLoad::fromStep
andMR::MeshLoad::fromSceneStepFile
. The former loads all data as a single mesh, while the latter preserves the object structure. You could use it and then get all meshes from it using thegetAllObjectsInTree
function.