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Unity : WebGLIsMobile assembly:<unknown assembly> #141
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@OmarVector Im getting this error too. were you able to figure it out? |
@ZombieBP since our game is direct on webgl desktop and not for mobile, I forced return false instead of calling external method WebGLIsMobile () I hope they fix it anyway |
Same issue, return false instead of return WebGLIsMobile will temporary fix the issue. |
Does this occur when you build or when you run it in the editor? |
@ecp4224 > Does this occur when you build or when you run it in the editor? As far as I do remember , it happened on both , but 100% sure its happened on build The issue is on SDK unity version 1.1.2 |
Thanks I will try thisSent from my iPhoneOn Jun 27, 2023, at 4:15 PM, VectorX ***@***.***> wrote:
@ZombieBP since our is direct on webgl desktop and not for mobile, I forced return false instead of calling external method WebGLIsMobile ()
I hope they fix it anyway
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you were mentioned.Message ID: ***@***.***>
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Hi @OmarVector can you try to switch the build settings to either MacOS or Windows and try to run again. |
Hi @christopherferreira9 , I dont think it would be produceable by Any other target build platform, bec this external api call only executed when the target build is Webgl. However, I did uninstall the metamask completely and installed the latest one when I did the upgrade and the issue happened. Thanks for follow up |
I've updated SDK to latest version, and I got this issue while targeting Webgl
How to produce it?
Just use the latest SDK version and the sample scene. and press connect, the following errors show up in the Console.
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