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31 lines (28 loc) · 773 Bytes
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animation.js
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31 lines (28 loc) · 773 Bytes
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'use strict';
class Animation {
constructor() {
this.frames = [];
this.currentFrame = 0;
this.frameCounter = 0;
}
addFrame(imageName, framesToNext) {
this.frames.push({
name: imageName,
delay: framesToNext
});
}
draw(x, y, changeFrames, rotation = 0) {
if (this.currentFrame === this.frames.length) {
this.currentFrame = 0;
}
const frame = this.frames[this.currentFrame];
drawPlayerImage(frame.name, x, y, rotation)
if (changeFrames) {
this.frameCounter += 1;
if (this.frameCounter >= frame.delay) {
this.frameCounter = 0;
this.currentFrame += 1;
}
}
}
}