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+using System.Collections.Generic; +using UnityEngine; + +public class BattleGoal : Quest.QuestGoal +{ + public int goalAmount; + + public override string GetDescription() + { + return $"Defeat {goalAmount} Toyos in battle!"; + } + + public override void Initialize() + { + base.Initialize(); + EventManager.Instance.AddListener(OnBattling); + } + + private void OnBattling(ToyoBattleEvent eventInfo) + { + if(eventInfo.toyoBattleAmount == goalAmount) + { + CurrentAmount++; + Evaluate(); + } + } +} diff --git a/ToyoWorld/Assets/Scripts/BattleGoal.cs.meta b/ToyoWorld/Assets/Scripts/BattleGoal.cs.meta new file mode 100644 index 000000000..8be51501c --- /dev/null +++ b/ToyoWorld/Assets/Scripts/BattleGoal.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dbe1b4094ffa14d46a1b49e74081be7b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ToyoWorld/Assets/Scripts/EventManager.cs b/ToyoWorld/Assets/Scripts/EventManager.cs new file mode 100644 index 000000000..221652d25 --- /dev/null +++ b/ToyoWorld/Assets/Scripts/EventManager.cs @@ -0,0 +1,199 @@ +/* +* Copyright 2017 Ben D'Angelo +* +* MIT License +* +* Permission is hereby granted, free of charge, to any person obtaining a copy of this +* software and associated documentation files (the "Software"), to deal in the Software +* without restriction, including without limitation the rights to use, copy, modify, merge, +* publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons +* to whom the Software is furnished to do so, subject to the following conditions: +* +* The above copyright notice and this permission notice shall be included in all copies or +* substantial portions of the Software. +* +* THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR +* PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE +* FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +* DEALINGS IN THE SOFTWARE. +*/ +using UnityEngine; +using System.Collections; +using System.Collections.Generic; + +public class EventManager : MonoBehaviour +{ + public bool LimitQueueProcesing = false; + public float QueueProcessTime = 0.0f; + private static EventManager s_Instance = null; + private Queue m_eventQueue = new Queue(); + + public delegate void EventDelegate(T e) where T : GameEvent; + private delegate void EventDelegate(GameEvent e); + + private Dictionary delegates = new Dictionary(); + private Dictionary delegateLookup = new Dictionary(); + private Dictionary onceLookups = new Dictionary(); + + // override so we don't have the typecast the object + public static EventManager Instance + { + get + { + if (s_Instance == null) + { + s_Instance = GameObject.FindObjectOfType(typeof(EventManager)) as EventManager; + } + return s_Instance; + } + } + + private EventDelegate AddDelegate(EventDelegate del) where T : GameEvent + { + // Early-out if we've already registered this delegate + if (delegateLookup.ContainsKey(del)) + return null; + + // Create a new non-generic delegate which calls our generic one. + // This is the delegate we actually invoke. + EventDelegate internalDelegate = (e) => del((T)e); + delegateLookup[del] = internalDelegate; + + EventDelegate tempDel; + if (delegates.TryGetValue(typeof(T), out tempDel)) + { + delegates[typeof(T)] = tempDel += internalDelegate; + } + else + { + delegates[typeof(T)] = internalDelegate; + } + + return internalDelegate; + } + + public void AddListener(EventDelegate del) where T : GameEvent + { + AddDelegate(del); + } + + public void AddListenerOnce(EventDelegate del) where T : GameEvent + { + EventDelegate result = AddDelegate(del); + + if (result != null) + { + // remember this is only called once + onceLookups[result] = del; + } + } + + public void RemoveListener(EventDelegate del) where T : GameEvent + { + EventDelegate internalDelegate; + if (delegateLookup.TryGetValue(del, out internalDelegate)) + { + EventDelegate tempDel; + if (delegates.TryGetValue(typeof(T), out tempDel)) + { + tempDel -= internalDelegate; + if (tempDel == null) + { + delegates.Remove(typeof(T)); + } + else + { + delegates[typeof(T)] = tempDel; + } + } + + delegateLookup.Remove(del); + } + } + + public void RemoveAll() + { + delegates.Clear(); + delegateLookup.Clear(); + onceLookups.Clear(); + } + + public bool HasListener(EventDelegate del) where T : GameEvent + { + return delegateLookup.ContainsKey(del); + } + + public void TriggerEvent(GameEvent e) + { + EventDelegate del; + if (delegates.TryGetValue(e.GetType(), out del)) + { + del.Invoke(e); + + // remove listeners which should only be called once + foreach (EventDelegate k in delegates[e.GetType()].GetInvocationList()) + { + if (onceLookups.ContainsKey(k)) + { + delegates[e.GetType()] -= k; + + if (delegates[e.GetType()] == null) + { + delegates.Remove(e.GetType()); + } + + delegateLookup.Remove(onceLookups[k]); + onceLookups.Remove(k); + } + } + } + else + { + Debug.LogWarning("Event: " + e.GetType() + " has no listeners"); + } + } + + //Inserts the event into the current queue. + public bool QueueEvent(GameEvent evt) + { + if (!delegates.ContainsKey(evt.GetType())) + { + Debug.LogWarning("EventManager: QueueEvent failed due to no listeners for event: " + evt.GetType()); + return false; + } + + m_eventQueue.Enqueue(evt); + return true; + } + + //Every update cycle the queue is processed, if the queue processing is limited, + //a maximum processing time per update can be set after which the events will have + //to be processed next update loop. + void Update() + { + float timer = 0.0f; + while (m_eventQueue.Count > 0) + { + if (LimitQueueProcesing) + { + if (timer > QueueProcessTime) + return; + } + + GameEvent evt = m_eventQueue.Dequeue() as GameEvent; + TriggerEvent(evt); + + if (LimitQueueProcesing) + timer += Time.deltaTime; + } + } + + public void OnApplicationQuit() + { + RemoveAll(); + m_eventQueue.Clear(); + s_Instance = null; + } +} \ No newline at end of file diff --git a/ToyoWorld/Assets/Scripts/EventManager.cs.meta b/ToyoWorld/Assets/Scripts/EventManager.cs.meta new file mode 100644 index 000000000..2a40e56b5 --- /dev/null +++ b/ToyoWorld/Assets/Scripts/EventManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: acd826232906f8f4e85e3a4983f28cd6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ToyoWorld/Assets/Scripts/GameEvent.cs b/ToyoWorld/Assets/Scripts/GameEvent.cs new file mode 100644 index 000000000..3d121fa1b --- /dev/null +++ b/ToyoWorld/Assets/Scripts/GameEvent.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public abstract class GameEvent +{ + public string eventDescription; +} + +public class ToyoBattleEvent: GameEvent +{ + public int toyoBattleAmount; + + public ToyoBattleEvent (int num) + { + toyoBattleAmount = num; + } +} diff --git a/ToyoWorld/Assets/Scripts/GameEvent.cs.meta b/ToyoWorld/Assets/Scripts/GameEvent.cs.meta new file mode 100644 index 000000000..50751eefc --- /dev/null +++ b/ToyoWorld/Assets/Scripts/GameEvent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 148c587b32dfeae44b4b82ff4866dacd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ToyoWorld/Assets/SetQuestDetails.cs b/ToyoWorld/Assets/SetQuestDetails.cs new file mode 100644 index 000000000..62ca76482 --- /dev/null +++ b/ToyoWorld/Assets/SetQuestDetails.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SetQuestDetails : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/ToyoWorld/Assets/SetQuestDetails.cs.meta b/ToyoWorld/Assets/SetQuestDetails.cs.meta new file mode 100644 index 000000000..c06d4fbae --- /dev/null +++ b/ToyoWorld/Assets/SetQuestDetails.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d77798ad70da6ea40bbeb3e9309c4b30 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: