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@@ -509,9 +673,10 @@ MonoBehaviour:
npcLines:
- Welcome welcome! Nice to see you here on galei island so early! I'm just setting
up shop, but don't let that stop you from coming back!
- - My brother is setting up shop right across from me over there... why
- did he have to choose right next to me to set up shop...
- npcName: Rolo
+ - My brother is setting up shop right across from me over there... haha...
+ - Why did he have to choose right next to me to set up shop...
+ npcName: Gonto
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
value: 6
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
value: UnityEngine.Object, UnityEngine
objectReference: {fileID: 0}
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propertyPath: m_AnchorMax.y
value: 1
@@ -97971,6 +97750,10 @@ PrefabInstance:
propertyPath: m_AnchoredPosition.y
value: -318
objectReference: {fileID: 0}
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propertyPath: m_text
value: Here you can equip titles you have earned, defeat the required number
@@ -98112,26 +97895,6 @@ MonoBehaviour:
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CanvasRenderer:
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@@ -98189,7 +97952,7 @@ GameObject:
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m_Name: Icon
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -98348,13 +98111,70 @@ GameObject:
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- component: {fileID: 5387603638564533490}
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m_Name: CancelGoal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
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GameObject:
m_ObjectHideFlags: 0
@@ -98368,7 +98188,7 @@ GameObject:
- component: {fileID: 5994263910566870252}
- component: {fileID: 5994263910566870255}
- component: {fileID: 5994263910566870254}
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+ m_Layer: 5
m_Name: Btn_Rectangle00_n_Common_Green
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -98613,7 +98433,7 @@ GameObject:
- component: {fileID: 5994263911256119752}
- component: {fileID: 5994263911256119758}
- component: {fileID: 5994263911256119753}
- m_Layer: 0
+ m_Layer: 5
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -99830,7 +99650,7 @@ MonoBehaviour:
debugMode: 0
totalReadTime: 0.00001
totalUnreadTime: 0.00001
- currentReadTime: 160.42218
+ currentReadTime: 3.3641608
autoRead: 1
rememberReadPosition: 1
autoQuality: 0
@@ -99855,13 +99675,11 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
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- - {fileID: 4809259101114455576}
- {fileID: 40526949}
- - {fileID: 2142331185}
- {fileID: 1605391732}
- {fileID: 1033375684}
- {fileID: 709707455}
- m_Father: {fileID: 1413962507}
+ m_Father: {fileID: 2089479840}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -99873,26 +99691,13 @@ GameObject:
serializedVersion: 6
m_Component:
- component: {fileID: 6957890891993167830}
- - component: {fileID: 6957890891993167833}
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+ m_Layer: 5
m_Name: ChatBubble
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
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---- !u!114 &6957890891993167833
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- m_Script: {fileID: 11500000, guid: ee232d6441c7f2146b954169ebfeb505, type: 3}
- m_Name:
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+ m_IsActive: 1
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CanvasRenderer:
m_ObjectHideFlags: 0
@@ -99913,7 +99718,7 @@ GameObject:
- component: {fileID: 7182876123158533192}
- component: {fileID: 7182876123158533559}
- component: {fileID: 7182876123158533558}
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+ m_Layer: 5
m_Name: Button_Close
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -100038,7 +99843,7 @@ GameObject:
- component: {fileID: 7182876123298758938}
- component: {fileID: 7182876123298758940}
- component: {fileID: 7182876123298758939}
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+ m_Layer: 5
m_Name: TopFrame
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -100116,7 +99921,7 @@ GameObject:
- component: {fileID: 7182876123375049667}
- component: {fileID: 7182876123375049669}
- component: {fileID: 7182876123375049668}
- m_Layer: 0
+ m_Layer: 5
m_Name: Icon_Close
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -100200,7 +100005,7 @@ GameObject:
- component: {fileID: 7182876123476162814}
- component: {fileID: 7182876123476162800}
- component: {fileID: 7182876123476162815}
- m_Layer: 0
+ m_Layer: 5
m_Name: Text_Title
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -100327,7 +100132,7 @@ GameObject:
- component: {fileID: 7182876124341874777}
- component: {fileID: 7182876124341874779}
- component: {fileID: 7182876124341874780}
- m_Layer: 0
+ m_Layer: 5
m_Name: Quest Info
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -109323,7 +109128,7 @@ GameObject:
- component: {fileID: 7182876124667730480}
- component: {fileID: 7182876124667730495}
- component: {fileID: 837729991}
- m_Layer: 0
+ m_Layer: 5
m_Name: QuestPanel
m_TagString: Untagged
m_Icon: {fileID: 0}
@@ -109414,14 +109219,6 @@ MonoBehaviour:
m_EffectColor: {r: 0, g: 0, b: 0, a: 0.101960786}
m_EffectDistance: {x: 0, y: -20}
m_UseGraphicAlpha: 1
---- !u!222 &8180859652040852751
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--- !u!224 &8560114980038317446
RectTransform:
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diff --git a/ToyoWorld/Assets/AreaManager.cs b/ToyoWorld/Assets/Scripts/AreaManager.cs
similarity index 100%
rename from ToyoWorld/Assets/AreaManager.cs
rename to ToyoWorld/Assets/Scripts/AreaManager.cs
diff --git a/ToyoWorld/Assets/AreaManager.cs.meta b/ToyoWorld/Assets/Scripts/AreaManager.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/AreaManager.cs.meta
rename to ToyoWorld/Assets/Scripts/AreaManager.cs.meta
diff --git a/ToyoWorld/Assets/BattleArea.cs b/ToyoWorld/Assets/Scripts/BattleArea.cs
similarity index 90%
rename from ToyoWorld/Assets/BattleArea.cs
rename to ToyoWorld/Assets/Scripts/BattleArea.cs
index b91b6c28e..28eac66c2 100644
--- a/ToyoWorld/Assets/BattleArea.cs
+++ b/ToyoWorld/Assets/Scripts/BattleArea.cs
@@ -6,7 +6,7 @@
public class BattleArea : MonoBehaviour
{
[SerializeField] public GameController controller;
- float resetTimer = 5f;
+ float resetTimer = 3f;
// Start is called before the first frame update
void Start()
{
@@ -46,9 +46,11 @@ private void OnTriggerStay(Collider other)
private void BattleChance()
{
- float isBattle = Random.Range(0f, 100f);
- if(isBattle > 10f)
+ float isBattle = Random.Range(0, 100);
+
+ Debug.Log(isBattle);
+ if(isBattle > 10)
{
Debug.Log("battle triggered");
diff --git a/ToyoWorld/Assets/BattleArea.cs.meta b/ToyoWorld/Assets/Scripts/BattleArea.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/BattleArea.cs.meta
rename to ToyoWorld/Assets/Scripts/BattleArea.cs.meta
diff --git a/ToyoWorld/Assets/CameraSetup.cs b/ToyoWorld/Assets/Scripts/CameraSetup.cs
similarity index 100%
rename from ToyoWorld/Assets/CameraSetup.cs
rename to ToyoWorld/Assets/Scripts/CameraSetup.cs
diff --git a/ToyoWorld/Assets/CameraSetup.cs.meta b/ToyoWorld/Assets/Scripts/CameraSetup.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/CameraSetup.cs.meta
rename to ToyoWorld/Assets/Scripts/CameraSetup.cs.meta
diff --git a/ToyoWorld/Assets/Scripts/ChatBubble.cs b/ToyoWorld/Assets/Scripts/ChatBubble.cs
index fe9e7b871..04f61e8c9 100644
--- a/ToyoWorld/Assets/Scripts/ChatBubble.cs
+++ b/ToyoWorld/Assets/Scripts/ChatBubble.cs
@@ -5,36 +5,26 @@
public class ChatBubble : MonoBehaviour
{
- private GameObject chatPanel;
- private TextMeshProUGUI chatText;
+ private string objectName { get; set; }
+ private static TextMeshProUGUI nameText;
+ private static GameObject nameFrame;
- public static void Create(string Text)
+ private void Start()
{
- Transform chatBubbleTransform = Instantiate(GameAssets.i.pfChatBubble, GameAssets.i.playerCanvas.transform);
-
- chatBubbleTransform.GetComponent().Setup(Text);
- }
-
- private void Awake()
- {
- chatPanel = transform.Find("ChatPanel").gameObject;
- chatText = transform.Find("Text").GetComponent();
- }
-
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
- //Setup("Hello world!");
+ nameFrame = GameObject.Find("Name");
+ nameText = GameObject.Find("NameText").GetComponent();
}
- private void Setup(string text)
+ public static void Setup(string name, bool isCharacter)
{
- chatText.SetText(text);
+ if (isCharacter)
+ {
+ nameFrame.SetActive(true);
+ nameText.text = name;
+ }
+ else
+ {
+ nameFrame.SetActive(false);
+ }
}
}
diff --git a/ToyoWorld/Assets/FootstepSounds.cs b/ToyoWorld/Assets/Scripts/FootstepSounds.cs
similarity index 100%
rename from ToyoWorld/Assets/FootstepSounds.cs
rename to ToyoWorld/Assets/Scripts/FootstepSounds.cs
diff --git a/ToyoWorld/Assets/FootstepSounds.cs.meta b/ToyoWorld/Assets/Scripts/FootstepSounds.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/FootstepSounds.cs.meta
rename to ToyoWorld/Assets/Scripts/FootstepSounds.cs.meta
diff --git a/ToyoWorld/Assets/Scripts/GameController.cs b/ToyoWorld/Assets/Scripts/GameController.cs
index d7fea11f9..6af55db8f 100644
--- a/ToyoWorld/Assets/Scripts/GameController.cs
+++ b/ToyoWorld/Assets/Scripts/GameController.cs
@@ -49,14 +49,15 @@ private void Awake()
[SerializeField] public MapArea mapArea;
- private PlayerMovement playerMovement;
+ public TransitionAnimation transition;
+
public GameState state = GameState.FreeRoam;
// Start is called before the first frame update
void Start()
{
- //UpdatePlayerParty(currentToyoParty);
+ transition = FindObjectOfType();
}
// Update is called once per frame
@@ -106,7 +107,8 @@ void OnDisable()
void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
- Debug.Log("OnSceneLoaded: " + scene.name);
+ transition = FindObjectOfType();
+ //Debug.Log("OnSceneLoaded: " + scene.name);
Debug.Log(mode);
if(scene.name == "PlayerScene")
{
@@ -139,12 +141,18 @@ public ToyoParty GetStoredToyoParty()
public void SwitchToBattleScene()
{
- SceneManager.LoadScene("MainBattle");
+ //index 1
+ StartCoroutine(transition.LoadLevel(2));
+ transition = FindObjectOfType();
+ //SceneManager.LoadScene("MainBattle");
}
public void SwitchToPlayScene()
{
- SceneManager.LoadScene("PlayerScene");
+ //index 2
+ StartCoroutine(transition.LoadLevel(1));
+ transition = FindObjectOfType();
+ //SceneManager.LoadScene("PlayerScene");
//InitController();
}
diff --git a/ToyoWorld/Assets/HealToyos.cs b/ToyoWorld/Assets/Scripts/HealToyos.cs
similarity index 100%
rename from ToyoWorld/Assets/HealToyos.cs
rename to ToyoWorld/Assets/Scripts/HealToyos.cs
diff --git a/ToyoWorld/Assets/HealToyos.cs.meta b/ToyoWorld/Assets/Scripts/HealToyos.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/HealToyos.cs.meta
rename to ToyoWorld/Assets/Scripts/HealToyos.cs.meta
diff --git a/ToyoWorld/Assets/NPCLines.cs b/ToyoWorld/Assets/Scripts/NPCLines.cs
similarity index 90%
rename from ToyoWorld/Assets/NPCLines.cs
rename to ToyoWorld/Assets/Scripts/NPCLines.cs
index 961be6dc0..486ab3bd9 100644
--- a/ToyoWorld/Assets/NPCLines.cs
+++ b/ToyoWorld/Assets/Scripts/NPCLines.cs
@@ -12,6 +12,7 @@ public class NPCLines : MonoBehaviour
[TextArea(5, 5)]
public string[] npcLines;
public string npcName;
+ public bool isCharacter;
// Start is called before the first frame update
void Start()
@@ -27,7 +28,9 @@ void Update()
public void SetLines()
{
- if(animator != null)
+ ChatBubble.Setup(npcName, isCharacter);
+
+ if (animator != null)
{
animator.SetTrigger("Talk");
}
diff --git a/ToyoWorld/Assets/NPCLines.cs.meta b/ToyoWorld/Assets/Scripts/NPCLines.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/NPCLines.cs.meta
rename to ToyoWorld/Assets/Scripts/NPCLines.cs.meta
diff --git a/ToyoWorld/Assets/Scripts/PhotoCapture.cs b/ToyoWorld/Assets/Scripts/PhotoCapture.cs
index cf6c113c3..09250b659 100644
--- a/ToyoWorld/Assets/Scripts/PhotoCapture.cs
+++ b/ToyoWorld/Assets/Scripts/PhotoCapture.cs
@@ -8,6 +8,7 @@ public class PhotoCapture : MonoBehaviour
[Header("Photo Taker")]
[SerializeField] private Image photoDisplayArea;
[SerializeField] private GameObject photoFrame;
+ [SerializeField] private GameObject generalUI;
private Texture2D capture;
private bool viewingPhoto;
@@ -26,10 +27,12 @@ void Update()
{
if (!viewingPhoto)
{
+ generalUI.gameObject.SetActive(false);
StartCoroutine(CapturePhoto());
}
else
{
+ generalUI.gameObject.SetActive(true);
RemovePhoto();
}
}
diff --git a/ToyoWorld/Assets/PlayerSpawner.cs b/ToyoWorld/Assets/Scripts/PlayerSpawner.cs
similarity index 100%
rename from ToyoWorld/Assets/PlayerSpawner.cs
rename to ToyoWorld/Assets/Scripts/PlayerSpawner.cs
diff --git a/ToyoWorld/Assets/PlayerSpawner.cs.meta b/ToyoWorld/Assets/Scripts/PlayerSpawner.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/PlayerSpawner.cs.meta
rename to ToyoWorld/Assets/Scripts/PlayerSpawner.cs.meta
diff --git a/ToyoWorld/Assets/ResetPlayerPos.cs b/ToyoWorld/Assets/Scripts/ResetPlayerPos.cs
similarity index 100%
rename from ToyoWorld/Assets/ResetPlayerPos.cs
rename to ToyoWorld/Assets/Scripts/ResetPlayerPos.cs
diff --git a/ToyoWorld/Assets/ResetPlayerPos.cs.meta b/ToyoWorld/Assets/Scripts/ResetPlayerPos.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/ResetPlayerPos.cs.meta
rename to ToyoWorld/Assets/Scripts/ResetPlayerPos.cs.meta
diff --git a/ToyoWorld/Assets/SceneUIManager.cs b/ToyoWorld/Assets/Scripts/SceneUIManager.cs
similarity index 100%
rename from ToyoWorld/Assets/SceneUIManager.cs
rename to ToyoWorld/Assets/Scripts/SceneUIManager.cs
diff --git a/ToyoWorld/Assets/SceneUIManager.cs.meta b/ToyoWorld/Assets/Scripts/SceneUIManager.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/SceneUIManager.cs.meta
rename to ToyoWorld/Assets/Scripts/SceneUIManager.cs.meta
diff --git a/ToyoWorld/Assets/SetProfileDetails.cs b/ToyoWorld/Assets/Scripts/SetProfileDetails.cs
similarity index 100%
rename from ToyoWorld/Assets/SetProfileDetails.cs
rename to ToyoWorld/Assets/Scripts/SetProfileDetails.cs
diff --git a/ToyoWorld/Assets/SetProfileDetails.cs.meta b/ToyoWorld/Assets/Scripts/SetProfileDetails.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/SetProfileDetails.cs.meta
rename to ToyoWorld/Assets/Scripts/SetProfileDetails.cs.meta
diff --git a/ToyoWorld/Assets/SetQuestDetails.cs b/ToyoWorld/Assets/Scripts/SetQuestDetails.cs
similarity index 100%
rename from ToyoWorld/Assets/SetQuestDetails.cs
rename to ToyoWorld/Assets/Scripts/SetQuestDetails.cs
diff --git a/ToyoWorld/Assets/SetQuestDetails.cs.meta b/ToyoWorld/Assets/Scripts/SetQuestDetails.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/SetQuestDetails.cs.meta
rename to ToyoWorld/Assets/Scripts/SetQuestDetails.cs.meta
diff --git a/ToyoWorld/Assets/SetSpawnPoint.cs b/ToyoWorld/Assets/Scripts/SetSpawnPoint.cs
similarity index 100%
rename from ToyoWorld/Assets/SetSpawnPoint.cs
rename to ToyoWorld/Assets/Scripts/SetSpawnPoint.cs
diff --git a/ToyoWorld/Assets/SetSpawnPoint.cs.meta b/ToyoWorld/Assets/Scripts/SetSpawnPoint.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/SetSpawnPoint.cs.meta
rename to ToyoWorld/Assets/Scripts/SetSpawnPoint.cs.meta
diff --git a/ToyoWorld/Assets/SetToyosDefeated.cs b/ToyoWorld/Assets/Scripts/SetToyosDefeated.cs
similarity index 100%
rename from ToyoWorld/Assets/SetToyosDefeated.cs
rename to ToyoWorld/Assets/Scripts/SetToyosDefeated.cs
diff --git a/ToyoWorld/Assets/SetToyosDefeated.cs.meta b/ToyoWorld/Assets/Scripts/SetToyosDefeated.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/SetToyosDefeated.cs.meta
rename to ToyoWorld/Assets/Scripts/SetToyosDefeated.cs.meta
diff --git a/ToyoWorld/Assets/SetUsername.cs b/ToyoWorld/Assets/Scripts/SetUsername.cs
similarity index 100%
rename from ToyoWorld/Assets/SetUsername.cs
rename to ToyoWorld/Assets/Scripts/SetUsername.cs
diff --git a/ToyoWorld/Assets/SetUsername.cs.meta b/ToyoWorld/Assets/Scripts/SetUsername.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/SetUsername.cs.meta
rename to ToyoWorld/Assets/Scripts/SetUsername.cs.meta
diff --git a/ToyoWorld/Assets/ThirdPersonMovement.cs b/ToyoWorld/Assets/Scripts/ThirdPersonMovement.cs
similarity index 100%
rename from ToyoWorld/Assets/ThirdPersonMovement.cs
rename to ToyoWorld/Assets/Scripts/ThirdPersonMovement.cs
diff --git a/ToyoWorld/Assets/ThirdPersonMovement.cs.meta b/ToyoWorld/Assets/Scripts/ThirdPersonMovement.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/ThirdPersonMovement.cs.meta
rename to ToyoWorld/Assets/Scripts/ThirdPersonMovement.cs.meta
diff --git a/ToyoWorld/Assets/TitleUnlockManager.cs b/ToyoWorld/Assets/Scripts/TitleUnlockManager.cs
similarity index 92%
rename from ToyoWorld/Assets/TitleUnlockManager.cs
rename to ToyoWorld/Assets/Scripts/TitleUnlockManager.cs
index 4a5c58a24..c91ba712d 100644
--- a/ToyoWorld/Assets/TitleUnlockManager.cs
+++ b/ToyoWorld/Assets/Scripts/TitleUnlockManager.cs
@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
+using TMPro;
using UnityEngine;
public class TitleUnlockManager : MonoBehaviour
@@ -16,10 +17,16 @@ public class TitleUnlockManager : MonoBehaviour
[SerializeField] GameObject name4;
[SerializeField] GameObject newbie;
+ public List counterText;
+
// Start is called before the first frame update
void Start()
{
CheckButtons();
+ foreach (var t in counterText)
+ {
+ t.text = $"{GameController.instance.toyosDefeated}{t.text}";
+ }
}
// Update is called once per frame
diff --git a/ToyoWorld/Assets/TitleUnlockManager.cs.meta b/ToyoWorld/Assets/Scripts/TitleUnlockManager.cs.meta
similarity index 100%
rename from ToyoWorld/Assets/TitleUnlockManager.cs.meta
rename to ToyoWorld/Assets/Scripts/TitleUnlockManager.cs.meta
diff --git a/ToyoWorld/Assets/TransitionAnimation.cs b/ToyoWorld/Assets/TransitionAnimation.cs
new file mode 100644
index 000000000..469f2836a
--- /dev/null
+++ b/ToyoWorld/Assets/TransitionAnimation.cs
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class TransitionAnimation : MonoBehaviour
+{
+ public Animator animator;
+
+ private void Start()
+ {
+ animator = GetComponent();
+ }
+
+ public IEnumerator LoadLevel(int levelIndex)
+ {
+ animator.SetTrigger("Start");
+
+ yield return new WaitForSeconds(1f);
+
+ SceneManager.LoadScene(levelIndex);
+ }
+}
diff --git a/ToyoWorld/Assets/TransitionAnimation.cs.meta b/ToyoWorld/Assets/TransitionAnimation.cs.meta
new file mode 100644
index 000000000..53ef28988
--- /dev/null
+++ b/ToyoWorld/Assets/TransitionAnimation.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f5e7b0b7c0da28543bd1d84c3dd80540
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/ToyoWorld/ProjectSettings/TagManager.asset b/ToyoWorld/ProjectSettings/TagManager.asset
index 6ccb39276..912a5202b 100644
--- a/ToyoWorld/ProjectSettings/TagManager.asset
+++ b/ToyoWorld/ProjectSettings/TagManager.asset
@@ -13,7 +13,7 @@ TagManager:
- Water
- UI
- Ground
- -
+ - MidUI
-
-
-