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1.0.11f
- Added gun movement when near a block - Added frag grenade explosion - Added smoke grenades - Added stun grenades (flashbang) - Added command to clear the extra slots items "/mwclear" - Stackable magazines ammo - Fixed ammo repair in the craft - Fixed rendering issue on MacOS - Fixed second skin layer when wearing an armor
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66 files changed

+11110
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run/ModularWarfare/mod_config.json

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@@ -25,6 +25,7 @@
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"\u0026a{killer} \u0026fshoted \u0026c{victim}"
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]
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},
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"model_optimization": true,
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"dev_mode": true,
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"version": "1.0.10f"
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"version": "1.0.11f"
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}

run/ModularWarfare/prototype/assets/modularwarfare/lang/en_US.lang

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@@ -58,9 +58,9 @@ item.prototype.tactical_vest_lv1_tan.name=Tactical Vest Lv.1
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item.prototype.tactical_vest_lv2_black.name=Tactical Vest Lv.2
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item.prototype.tactical_vest_lv2_green.name=Tactical Vest Lv.2
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item.prototype.tactical_vest_lv2_tan.name=Tactical Vest Lv.2
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item.prototype.uniform_legs.name=Uniform Pants
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item.prototype.uniform_chest.name=Uniform Chest
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item.prototype.uniform_feet.name=Uniform Boots
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item.prototype.uniform_legs.name=Uniform Pants
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item.prototype.vest.name=Vest
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item.prototype.12gauge.name=12 Gauge Shell
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item.prototype.12sluggauge.name=12 Slug Gauge Shot
@@ -77,3 +77,5 @@ item.prototype.m4a1.blood.name=M4A1 Le Sang de la vigne Spray
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item.prototype.spas12.urban.name=SPAS12 Urban Spray
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item.prototype.hikingpack.name=Hiking Pack
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item.prototype.frag_grenade.name=Frag Grenade
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item.prototype.smoke_grenade.name=Smoke Grenade
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item.prototype.stun_grenade.name=Stun Grenade
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "modularwarfare:items/grenades/prototype.smoke_grenade"
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},
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"display": {
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"thirdperson_lefthand": {
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"scale": [
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0.0,
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]
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},
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"thirdperson_righthand": {
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"scale": [
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]
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}
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}
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}
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "modularwarfare:items/grenades/prototype.stun_grenade"
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},
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"display": {
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"thirdperson_lefthand": {
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"scale": [
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0.0,
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]
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},
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"thirdperson_righthand": {
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"scale": [
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0.0,
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0.0,
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]
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}
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}
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}
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