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Mojang minecraft-editor Bugs Discussions
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🐞 Bugs Discussions
Report bugs you discover! Provide as much info as you can, including repro steps, short videos and/or screenshots.
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You must be logged in to vote 🐞 [#1040938] Going through blocks in reticle mode
bugTeam confirmed and bug added to internal backlog reviewFor team triage, investigation, and review -
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You must be logged in to vote 🐞 [#991918] "Actors" should be called "entities"
bugTeam confirmed and bug added to internal backlog -
You must be logged in to vote 🐞 [#1166398] Selection resizing typo in Quick Start
bugTeam confirmed and bug added to internal backlog -
You must be logged in to vote 🐞 [#958959/1062848] Selection corners or "resize gizmo's" are not visible through blocks
fixedIssue has been resolved -
You must be logged in to vote 🐞 [#1113035] Crosshair mode freezes the game and doesn't unfreeze.
bugTeam confirmed and bug added to internal backlog fixedIssue has been resolved -
You must be logged in to vote 🐞 [#995484] Arrows can be used to ignore Selection and Fill Limits
bugTeam confirmed and bug added to internal backlog fixedIssue has been resolved -
You must be logged in to vote 🐞 [#1116763] Project import from mcwrold completley breaks the Editor
bugTeam confirmed and bug added to internal backlog q&aQuestion & answer category -
You must be logged in to vote 🐞 [#1065550] /reload breaks UI actions
bugTeam confirmed and bug added to internal backlog fixedIssue has been resolved -
You must be logged in to vote 🐞 "/reload" breaks Editor mode if an Editor Extension doesn't have a shutdown function
fixedIssue has been resolved -
You must be logged in to vote 🐞 [#969741] A cube appears in the world
bugTeam confirmed and bug added to internal backlog fixedIssue has been resolved -
You must be logged in to vote 🐞 [#1065642] Automatic Crouch while in no-clip
bugTeam confirmed and bug added to internal backlog plannedTeam is considering/scoping/planning -
You must be logged in to vote 🐞 [#1065640] Weird snapping behaviour with pasting
bugTeam confirmed and bug added to internal backlog fixedIssue has been resolved